Just about to finish my first game in WoT and I'm really impressed, the game moved a lot in the right direction.
- The Germany NF tree is (apart from at least one obvious bug) almost perfect right now; Gamewise useful and it covers the full spectrum from historical over plausible a-historical to fantasy (small remark: please make the HRE targetable, right now you have to reload several time at two random events). The idea, that the rest of the world reacts to what the player is doing (communist France) to ensure a challenging gameplay is great and should be applied more often.
- Strengthening the defensive by nerfing artillery is fine for me, as in reality attacking a firm infantry position without armored stuff is a bad idea right now. The only problem is, that the AI is to stupid to build that armored stuff - in my game the SU took 10 Mio. losses for ~ 100 km of Poland (~ 900k polish losses). But the problem here is the lack of tanks of the AI, not the rebalancing itself.
- Manpower is more an issue right now, but that’s the way it is, I can live with that quite well.
- The political systems need some rework since you have with monarchist/democratic Germany the first non-aligned major power while non-aligned was definitely not planned for majors.
- All in all I’ll have 250+ hours of fun with the expansion (less that 10 ct / h by the way) and I’m corious to see what’s next. Thanks a lot @Paradox!
- The Germany NF tree is (apart from at least one obvious bug) almost perfect right now; Gamewise useful and it covers the full spectrum from historical over plausible a-historical to fantasy (small remark: please make the HRE targetable, right now you have to reload several time at two random events). The idea, that the rest of the world reacts to what the player is doing (communist France) to ensure a challenging gameplay is great and should be applied more often.
- Strengthening the defensive by nerfing artillery is fine for me, as in reality attacking a firm infantry position without armored stuff is a bad idea right now. The only problem is, that the AI is to stupid to build that armored stuff - in my game the SU took 10 Mio. losses for ~ 100 km of Poland (~ 900k polish losses). But the problem here is the lack of tanks of the AI, not the rebalancing itself.
- Manpower is more an issue right now, but that’s the way it is, I can live with that quite well.
- The political systems need some rework since you have with monarchist/democratic Germany the first non-aligned major power while non-aligned was definitely not planned for majors.
- All in all I’ll have 250+ hours of fun with the expansion (less that 10 ct / h by the way) and I’m corious to see what’s next. Thanks a lot @Paradox!