Is it mostly because you want to engage in early conflicts that you find it to be too fast, or do you find it to be too fast even for, let's say, a xenophilic empire?
We're certainly open to changing to the times, and internally its been talked about, for example, changing the phases to 50 days, up from 30.
It's unlikely we'll make drastic changes to first contact by adding more complex interactions like some ideas have been mentioned here (albeit cool ideas), so let's focus on what can be tweaked to make the experience better.
Maybe I'm just unlucky at rolls but I always felt that first contact was frustratingly slow (playing as a xenophile). I felt like it took longer than the old society research timer events. Increasing the phase timer would make that feel worse -- I guess something like 50 wouldn't be the *end* of the world but suggestions like 60 or 90, which is double or triple, is WAY too much.
If anything maybe the phases should be based on your approach to first contact or be a slider option, I don't want it too long personally but I can understand the desire of other people to want first contact wars (even if that's not my playstyle).
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