Trying to start a first contact war is still a mission unto its own, sending my fleets in to fight usually gives me like 1-6months to do some damage before communications are established.
People pointed this out on pre-release streams but I wanted to give it benefit of the doubt first, but its true. Tried a few starts this evening testing changes, each time first contact is usually over inside of 9 months, that isnt even enough time for me to move my fleets against an AI in most cases, much less invade them. Just now I - a fanatic purifier - and an AI - a fanatic xenophobe/spiritualist made first contact in ~4 months. As far as I can see they havent met anyone else yet (its only 2218) so they shouldnt have "past experience" to work off.
This either needs to be lengthened to make xenophobia/first contact wars viable, or we need some sort of slider on game setup to determine how long first contact should take (0.5x - 1x - 10x should do it, seeing as the base time is 360 days according to the interface in the top right)
Its a buzzkill shipping 1.4k fleet power in only for the explosions to be prematurely cutoff by my ships being magically sent home when comms are discovered.
Also has anyone seen any Xenophobic AIs making an effort to invade them, yet?
People pointed this out on pre-release streams but I wanted to give it benefit of the doubt first, but its true. Tried a few starts this evening testing changes, each time first contact is usually over inside of 9 months, that isnt even enough time for me to move my fleets against an AI in most cases, much less invade them. Just now I - a fanatic purifier - and an AI - a fanatic xenophobe/spiritualist made first contact in ~4 months. As far as I can see they havent met anyone else yet (its only 2218) so they shouldnt have "past experience" to work off.
This either needs to be lengthened to make xenophobia/first contact wars viable, or we need some sort of slider on game setup to determine how long first contact should take (0.5x - 1x - 10x should do it, seeing as the base time is 360 days according to the interface in the top right)
Its a buzzkill shipping 1.4k fleet power in only for the explosions to be prematurely cutoff by my ships being magically sent home when comms are discovered.
Also has anyone seen any Xenophobic AIs making an effort to invade them, yet?
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