2Coats said:
Thx Black Guardian, that pretty much how I thought Id need to do it. I was actually after a way of having the Master event trigger 4 child events. The child events would not have a trigger. I think Ayeshteni is right, that it cannot be done.
Hmm, i think it could work... why don´t you try? Creating 5 events isn´t that much work.
If the master event has happened, which is the trigger conditions of the other four ones, one of your child events will fire (which one belongs to the period of time in which you play at the moment triggering the master event)
For example your master event fires 1940, the first child event is not active, because the deathdate is before this year. The third one is not active yet, so it won´t fire...
The only problem could be, that the third child-event fires, when the startdate (e.g. 1942) is reached. But it´s no real problem, you can prevent this using the trigger
Code:
"NOT = { event = [your first/second/third/fourth child event]" }
it should work ^^