I think that "Fine road heights" is one of the most used (and useful) mods ever released for CS. It's the only suitable way to fine tuning roads elevation and placement in the game. But this mod is actually also a great pain for users, because every time we get an official patch release, this mod causes conflicts and ceases to work, or worse, causes the game to broke, like with the yesterday released official patch.
So I was wondering, why don't the Devs build the otherwise simply features of this mod (mainly 3m or 1m precision elevation for road building and the possibility to choose between creating bridges or banks when elevating roads) into the core game, like they already did previously with other features that were available only in mods?
I am pretty sure that I am not the only one to really, really hate the unrealistic vanilla 12m steps elevation in building roads. Thanks.
So I was wondering, why don't the Devs build the otherwise simply features of this mod (mainly 3m or 1m precision elevation for road building and the possibility to choose between creating bridges or banks when elevating roads) into the core game, like they already did previously with other features that were available only in mods?
I am pretty sure that I am not the only one to really, really hate the unrealistic vanilla 12m steps elevation in building roads. Thanks.
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