Posts screenshots if you can
to:Tachikaze
It would be nice, if you post some (new) screenshots....
to:Tachikaze
It would be nice, if you post some (new) screenshots....
Sponge Bob said:to:Tachikaze
It would be nice, if you post some (new) screenshots....
ashbery76 said:The thousand year Reich is on course!
What year is that?
What is the state of German manpower?
What A.I setting is your game on?
Is it just as easy as HOI1?
Executor said:How's Japan faring?
How many panzers do you have? How's your oil supply holding up?
Tachikaze said:Any other questions, I'm on a break now anyway?![]()
herm said:Question: Is it possible to strat redeploy to allied territoty?
The six month Barbarossa plan worked!
Did the Italians joined the Axis by themselves or did you invite them?
Do you have exact numbers i the unit ledger regarding other nations forces, or are they roughly estimated?
How many air units can you have in one stack?
Quick reply; thnxTachikaze said:No.
Yes!
They were invited after a long time of influencing (i.e improving relationship) and finally agreed after I had taken out France and the Balkans.
I don't know since I haven't played any other nation that Germany in the Grand Campaign yet. But I could check until next time.
Four, AFAIK. At least I haven't been able to make larger groups than so (God knows I've tried!).
GrimReaper said:Quick reply; thnx![]()
Thought about one more question: what happened to Romania? They seem to be annexed by the Greater German Reich. Same thing as with the stubborn spaniards or...?
Ok, thnx.czolgosz said:He mentioned earlier that he annexed Romania to get more oil and for some reason wasn't able to release Romania as a puppet (my bet is that it's not in the revolt.txt file in the press beta).
czolgosz said:He mentioned earlier that he annexed Romania to get more oil and for some reason wasn't able to release Romania as a puppet (my bet is that it's not in the revolt.txt file in the press beta).
How does the expeditionary forces work, can you give italy some of your troops like in hoi? If so, will the AI then use them? If not... well is there any other way to assist an ally without activily engaging enemies on yet another front? (what I mean is that you don't spend your time micromanaging your allies armies and frontline)
speaking of AI mistakes, one thing I found funny was how easy for me it was to take Leningrad, Moscow and Stalingrad. None of these cities had more than perhaps three units
ashbery76 said:Oh dear! one hoped with the new Move/attack system the A.I would be better.Lets hope 1.1 will greatly improve the A.I.
shnuskis said:You may not have to wait for 1.1. The gold version may have an improved A.I.
So it's impossible to send exp. forces when you are neutral?Tachikaze said:That is correct. For some reason they included Wallonia, Transural Republic and Scotland for example, but not Romania.Oh, well, could be worse I guess, it's not much of a burden really.
You can only send expeditionary forces to your allies now btw (if you didn't already know), which I think is very sensible and closes down the possibility for many exploits... Right, anyway, the expeditionary force system works as such that you simply give a troop formation to the ally (leaders are still chosen from your pool, but cannot be changed by the reciever IIRC) and the allied AI handles it as one of its own. This however may well mean that it might get surrounded and destroyed without you noticing, but it also means a highly increased ESE value most of the time (at least as Germany when you're starting to breach the limit). You can still give orders to your forces but count on them being cancelled if they do not correspond with the ally's wishes and plans (very annoying sometimes when the AI is acting stubborn). So, overall it might be a good idea but since you'll probably want the unit back sooner or later, you'll have to check on it from time to time to see that it isn't about to get annihilated or something thanks to poor AI decisions (not that I've noticed too many of those yet).
Actually, speaking of AI mistakes, one thing I found funny was how easy for me it was to take Leningrad, Moscow and Stalingrad. None of these cities had more than perhaps three units (of which at least two were garrison units) in them and since the attacks were made with infantry (brigaded with SP Art and Eng) they were routed in no time. This annoyed me slightly as usually in HoI1 you would at least have to partially surround them to make the computer realise the danger of keeping the units there. (Either it moved out and lost the city or it bunkered up and lost both the city and a lot of divisions.) Now the AI seemed almost paralyzed after I made a spearhead attack through the lines at Grodno -> Smolensk -> Moscow, all the enemy divisions were tied up at the rest of the front and as soon as the lines were weakened I attacked there. So, I guess it was a good tactic but somehow it seemed too easy... Well, I'll have to try on v. hard/furious next time I guess.But on the other hand, the game will be out by then!
(Next game I'm going Japanese!
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