I have a use case where I need to heavily filter the output sent to the game log text file.
e.g. no saved game messages
e.g. no [whatever line prefix] before each message
If I could also redirect the stats and score into separate files, it would be great as well.
Any ideas how to do this without having an external text parser go at it?
In a perfect world, I would love to see an internal web server like the mod for Cities:Skylines where one could monitor everything about a game in progress and do real-time queries.
e.g. no saved game messages
e.g. no [whatever line prefix] before each message
If I could also redirect the stats and score into separate files, it would be great as well.
Any ideas how to do this without having an external text parser go at it?
In a perfect world, I would love to see an internal web server like the mod for Cities:Skylines where one could monitor everything about a game in progress and do real-time queries.