Units are fighting each from it's own province. Why it is not like in EU, where at time of battle they stay in the same one. For example Stalingrad, you can not encircle yermans in the city.
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Yes, I know this, but the city of Stalingrad was never fully conquered. Yet in the game you can not surround and destroy the unit still fighting in province. You can just surround province next to it, in which yerman forces are stationed.You can encircle the city.... You just surround it.
Ah. I think I get what your saying now. I guess you just have to imagine the attacking forces as entering the city and fighting before winning /being cycled out due to not allowing enemy units to be on the same tile.Yes, I know this, but the city of Stalingrad was never fully conquered. Yet in the game you can not surround and destroy the unit still fighting in province. You can just surround province next to it, in which yerman forces are stationed.
Exactly, people who are attacking. But in the big cities there were fights street by street, building by building. At the same time, there were 2 "units" in the same city. At the Stalingrad, Yerman forces were surrounded while they were fighting inside the province, they weren't standing at the outskirts.If you want to prevent the city from being taken, you have to surround the people who are attacking Stalingrad.
This is an grand strategy game. If you want something as detailed as fighting street by street you are at the wrong genre. It makes much more sense the way it is now in HoI, since attacking from different angles affects the battle. It is alot clearer that way rather than throwing tons of units onto one pile and let them battle it out like in the 18th Centuries linebattles.Exactly, people who are attacking. But in the big cities there were fights street by street, building by building. At the same time, there were 2 "units" in the same city. At the Stalingrad, Yerman forces were surrounded while they were fighting inside the province, they weren't standing at the outskirts.