Actually it is going in the opposite direction in all relevant accounts; it will be way more micro intensive, less realistic and not engaging/immersive not even by a little bit. In HOI III if you did not like to micro the air force you could simply tell your fighters/bombers to work in a radius (up to their max range) from their airbase. After putting a couple of wings of every type in reserve that was it. Almost no micro but still effective if the placement of the aircraft was good.It sounds like this is going to remove one of the big micro managment issues of HOI3. More like a game and less like a job![]()
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