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pdx mm

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If it still works as before, the best results are obtained with lots of small divisions. Are you fielding 2-width?

Could you expand on this a little more please? How can you get xp from a division that small even if there are a ton of them? I suppose this would explain why I have always had a terrible time leveling up FM with the exception of the Spain's civil war.
 

Less2

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Could you expand on this a little more please? How can you get xp from a division that small even if there are a ton of them? I suppose this would explain why I have always had a terrible time leveling up FM with the exception of the Spain's civil war.

You get XP per division involved in combat regardless of size. A 2 width gives the same as a 40 width. Lots of 2 widths give more than a single 40 width.

Obviously you'll want more than 24 divisions per general, you'll want your FM to get XP from thousands of divisions.
 

Groovdog

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If true that it is division count that is the dumbest thing ever. Should be manpower based that would solve the problem. It is definitely too slow to the point of being useless. Would love to know how they QAed this. All sorts of measurements (kills, captured pts, etc.) that could be used to extrapolate XP.
 

DragonScythe

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Panzer Leader requires an armor division to have >40% hardness. For full effect your would need 24 armor divisions with each on >40% hardness under Rommels command for him to gain the panzer leader trait fastest. If you mix in other types of divisions the gain is slower.
Obviously I had my panzer divisions over 40% they rarely dipped under 70% hardness. The point is, after 3 years of war and 5 million losses incurred on the enemy via encirclement, you would think that would be sufficient for 1 level up. But it seems the game doesn't take smart play into account, the exp system seems geared toward grinding battles. Encircling 1 million men in a single maneuver and causing them to surrender doesn't seem to net you any experience.
 
T

Technoincubus

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Yeah, that's very annoying and I try to look for workarounds, like setting a plan on careful and manually move units. Bad thing is that once I set a plan AI starts shuffling units like crazy. So only viable option it seens is to make a separate plan for each unit.
In case of volunteers that means every volunteer force will turn into a micromanagement mess.
 

Hopit

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You get XP per division involved in combat regardless of size. A 2 width gives the same as a 40 width. Lots of 2 widths give more than a single 40 width.

Obviously you'll want more than 24 divisions per general, you'll want your FM to get XP from thousands of divisions.
That is just out right a borderline retarded system
 

gothos

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The amount of XP gained is seriously wrong. In my Kaiser game, after defeating the Comintern and the Allies I got a total of two levels across my entire army. Von Manstein as general got 1 level and von Rundstedt got 1 level as field marshal. At these rates we might as well treat leader traits as static.
 

jpd

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Fieldmarshals commanding a Army group only earn XP if you use battleplans. So PDX forces me to use battleplans and squander my army and equipment in suicide attacks.

Thats really not funny, the Battleplans are still next to useless. I have no interest to slaughter my armies, to gain XP for Fieldmarshals.
No, they don't. I don't use battleplans, and my field marshals earn XP just fine.
 

derekg36

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There's an achievement to have a lvl 10 FM.
After grinding my way through millions of chinese, japanese and soviet troops, (as PRC) My highest lvl for a general was 6 and FM 5 (by 1945)

The experience gain is way, way too slow (also, xp requirements for some perks are way too high, as I haven't even unlocked half of them after 5 finished games)
yeah that´s true! in my game I have achieved a level 9 FM, but I am seeing that it is the maximum level at which it is able to reach, so how is it possible to reach 10 and obtain the achievement? I would appreciate it if someone could help me! thanks
 

Rider_of_Doom

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The XP gain is way too low. The achievement for a lvl 10 field marshall as a Chinese state is the hardest achievement in the game right now due to this.... literally impossible to get. Driving off the Japanese and conquer them later, invade the SU and the USA and all you get are two levels... after 20 years of war and 120+ million deaths around the world, where 15 million of it was inflicted by that FM and his army alone against the USA. Two levels... laughable.
 

Captured Joe

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This issue is made even worse by the fact that only ONE leader per side can earn experience at the same time, and usually this is the highest level leader regardless of whether his troops are even taking part in the battle! As Hungary or Romania, I have countless of instances where my troops are heavily engaged with the enemy, but a German general gets ALL the experience and traits because he has one or two divisions in reserve! This is so frustrating, as a smaller country in a bigger war it is IMPOSSIBLE to level up your generals at all.
 

Joonnnyy

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while leader exp is imo very slow it is far better then 1.4 and befor

atm(1.5.1) you need 50 Division_hours for every exp, that is 50h for a single division fighting or 2h for 25 divisions fighting
different traits can be earned simultainiously, so attacking hills over river with pure inf gives exp for hillfighter, engineer and infantry leader
this amount is independent of the lvl of the leader so a lvl 9 general gains traits as fast as a lvl 1, in 1.4 the division;hours per exp scaled with the lvl so a lvl 2 leader needed twice the time to gain the same hillfighter trait
FM gain 1 exp per 100 Division_hours so with 5 armies that is 2.5 times the exp each general gets, assuming all divisions fighting all the time

that being said, 50h per exp with most traits needing 500-1000 exp gives about 25k-50k division_hours for a single trait or ~1k-2k division_hours with a full army, that is more than 40 days of fighting with no break at all for ALL 24 divisions
gaining a lvl has the same exp per division_hours but is being gained all the time with no restrictions
you need 200 exp to go to lvl2 and it doubles with every lvl so lv 5->6 is 3.2k exp or 160k division_hours => 6667 hours with 24 divisions or 277.78 days with full army of 24 divisions

but the best example is naval invaderm which takey "only" 100 exp
this translastes to 5k division_hours or 1250h of full 4 divions being in naval_invasion_battles, that is more than 52 days of constant combat if you only use a single invasion at a time

for a lvl 9 FM to reach lvl 10 you would need 102400 exp or >5m division_hours, from lvl 1 you would need 204600 exp or >10m division_hours
that is >83k and >166k hours of permanent fighting with 5 armies of 24 divisions = 120 divisions or 200k/400k hours for the general with 24 divisions
for the FM that is almost 20 YEARS of non stop fighting to go 1->10, so ever so slightly above the games timeframe of 12 years, or "only" almost 10 YEARS for 9->10,