Rifles - hell, no. Artillery and trucks - ironically, here current system is quite okay.I also believe that the elements that could be modified such as rifles, artillery or motorized elements should be increased as some mods do
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Rifles - hell, no. Artillery and trucks - ironically, here current system is quite okay.I also believe that the elements that could be modified such as rifles, artillery or motorized elements should be increased as some mods do
Na, don't think so. A rifle or AT gun is a way less complex thing than a weapons system like a ship, tank or airplane. It comes down to cost, quality, calibre and ammunition, but there is precious little else to modify about a howitzer.I also believe that the elements that could be modified such as rifles, artillery or motorized elements should be increased as some mods do
If we use the same conceptual system as with ships - no, it is the same plane with better engine and guns, and mass of those cripple it a lot.In game terms yes, if and only if the combat performance increased enough to be similar to planes introduced 4 years later.
My impression was that the 109 basically suffered from weak engines late in the war, but that was about it.From the memories of Pierre Clostermann (book title is "the big show" which I strongly advise to anyone who's interested in ww2 and planes), I remember his statement about german and allied planes he fought with and against on the western front.
in 44, the Bf 109 in G and K version, is a light fighter, outclassed by heavy planes like Fw190 and Tempest, but still dangerous especially at some altitudes. Closterman writed that the Me-109's performances in those late versions are comparable to p-51. That tells how good was the Me-109 design, a 1936 design still capable in 1944 to be competitive. I think no other design of all ww2 had such longevity.
I'd say, it was stuck in the endless death spiral of "need more speed - add more powerful engine - new engine weights more - need to strengthen frame - increase of mass forces to strengthen chassis - all improvements add too much mass - speed increase is not enough - add more powerful engine".My impression was that the 109 basically suffered from weak engines late in the war, but that was about it.
Yeah, but a more powerful engine don't need to weigh a lot more. You obviously need to stiffen the airframe, but that's not so weight heavy. Given the bf109 was a "zoomer" type, I think the loss in maneuoverability is OK. Speed matters more.I'd say, it was stuck in the endless death spiral of "need more speed - add more powerful engine - new engine weights more - need to strengthen frame - increase of mass forces to strengthen chassis - all improvements add too much mass - speed increase is not enough - add more powerful engine".
I don't remember all the details on the article, I read on the matter couple of years ago, so that's what I did remember.Yeah, but a more powerful engine don't need to weigh a lot more. You obviously need to stiffen the airframe, but that's not so weight heavy. Given the bf109 was a "zoomer" type, I think the loss in maneuoverability is OK. Speed matters more.
Clostermann's said the 109's agility was underrated, especially it's roll rate. It was often compared to the spitfire which was one of the most manoeuvrable fighter of ww2 and came very close, giving him a reputation of "not as manouvrable as spitifire plane". Clostermann's also writed, that, even if the 109K was harder to control, any german pilots he talked with would trade that without any hesitation for the improved guns and power. Many german's ace choose to keep their 109, even if offered to switch to 190. And those men were probably the most experienced and capable pilots ever, so I tend to believe they did that choice with good reasons.Given the bf109 was a "zoomer" type
Hartmann stayed with the 109, and his JG 1 was the most successful Outfit of the war. But he was against dogfights, preferring attacking with high speed from above.Clostermann's said the 109's agility was underrated, especially it's roll rate. It was often compared to the spitfire which was one of the most manoeuvrable fighter of ww2 and came very close, giving him a reputation of "not as manouvrable as spitifire plane". Clostermann's also writed, that, even if the 109K was harder to control, any german pilots he talked with would trade that without any hesitation for the improved guns and power. Many german's ace choose to keep their 109, even if offered to switch to 190. And those men were probably the most experienced and capable pilots ever, so I tend to believe they did that choice with good reasons.
Remembered the problem - airframe of Bf.109 was built on a principle of power-bearing sheathing instead of power-bearing carcass. This made production easier but "strengthening the frame" meant basically making the sheathing thicker, and so heavier.Yeah, but a more powerful engine don't need to weigh a lot more. You obviously need to stiffen the airframe, but that's not so weight heavy. Given the bf109 was a "zoomer" type, I think the loss in maneuoverability is OK. Speed matters more.
That's a misrepresentation, because the japanese were able to develop the sucessor of the A6M Zero and of the Haybasusa Ki-43 (You can see their sucessors in the game). The primarily reason of why the japanese lost the air war, was because of the lack of trained pilots. Unfortunately for them, they were in a state of disaster when they realized that and little could be done at the time in the war. Something similar happened to the germans too.Well, arguably in history it was also a no-brainer, so I think it is realistic.
The Japanese had a great fighter, the Zero. But failed to develop larger engines which would be needed for the next gen models. Zeroes fought well against same-generation fighters, but were massacred by next-gen fighters, isn't that right?
In terms of no-brainer choices, how would that be different than the variant system we have now though, just with extra steps?Meaningful choices about upgrading/completely new model would come when something like current naval designer is added to land and air vehicles. Until then... It is a no brainer.
Longer functionality gaps of a model, actual thinking on how to build a vehicle (for example, naval designer allows me to experiment a lot), more realism.In terms of no-brainer choices, how would that be different than the variant system we have now though, just with extra steps?
While more power needs bigger/heavier engines, the weight difference between the DB601 and 605 was merely 146 kgs, so we would have a maybe 10% mass increase to the plane if we account for larger radiators and such.the Bf-109 A/B/C/D models were substantially different to the Bf-109E. Which was itself distinct from the F, G, and K models.
Visually, they were similar, and they used the same name, but the internal structure was different. There were many changes to things like the oil coolers & radiator placements in the A/B/C/D models.
Same with the Spitfire. Visually similar, but different internal structures.
Most of the major changes in the models were due to significant changes in the engine used by the aircraft. Due to how aerodynamics work, for piston engines, the power required depends on the cube of the airspeed. So, to double the speed, requires 2x2x2 = 8 times the power. And engine power largely depends on the mass of the engine - so, a big increase in engine mass is needed to increase speed.
So, I'd suggest that the major engine changes, like the Spitfires powered by Merlin engines and those powered by Griffon engines, make it effectively a new aircraft.