When I first saw the announcement for the republic DLC I was pleasantly surprised and thought to myself ,"What a
brilliant new idea for some more interesting game-play." However after a period of time I realized that this DLC is not going to be kind to those who want to conquer the world or feudal lords in general.
This new DLC will increase the annoying power that is Genoa in all games (played a Aragon game once, Hammidid took out
Barcelona, then Genoa declared holy war took a majority of the land (little Lieda grabbed urgell and barcelona before Hammidid came in to finish off the duchy) with troops far superior to most mid-sized kingdoms (come on 8k stack in 1090!? with three provinces...) How is little Aragon supposed to deal with that sort of threat? (For those who absolutely want to know I was able to get it by allying with France getting the duchy to de-jure it into my small kingdom)).
Why on earth do the devs want to increase that power by letting them get coastal provinces with casi belli? Heck, the
pope is even in trouble due to the fact that Rome is a coastal province and don't get me started with poor Sicily. Then I thought to myself (This isn't as creepy as some of you are thinking, Self-think is actually quite helpful), "What doesthis do to the feudal lords in CK2?"
This is where the discussion/debate bit that I'm making this thread. How does this new DLC affect the Feudal lords of the CK2 universe? It hurts them as things stand as of now with what info there is. For all the sea coast small entities
(i.e. Ireland, wales, Denmark, all the Iberia countries, and Sicily) will be in danger of Genoa aggression (or even the other ones but I haven't seen them being much of a problem). Also if one makes a republic in ones kingdom he better be
prepared and plan it out carefully or else a lot or all of their coast provinces will fall to the republic due to
internal wars, eventually (Which is a big stability issue what with the fact that they have a big -20 modifier with
their relationship already, which will give any attempt of independence or faction more power to do as they please do tothe ease of recruiting the doge into their faction). And what do the feudal lords get to do in turn? A blockade war in
which only large entities (HRE, France, England, Norway(Depending on the first war)) can empty the republic treasuries. Why can't the smaller entities get on the who blockade war bandwagon? Due to the fact that republic can hire a ton of
mercs. Which means the rich can get richer and the poor will more than likely get poorer (Entity wise).
So as it stands the DLC will help blobing and reduce the ability of expansion for several entities down in the Mediterranean sea/ make it harder for them in a already hard to profit environment with the clash of religions in that area.
Therefore I'm asking that the devs take another look at how to make republics playable and yet make it not drag down th
development of the small feudal entities in the Mediterranean basin.
Ever since I'm of the opinion that it is bad form to simply complain and not be helpful here is my first suggestion to
help make game-play fun and yet not unbalanced for republics in general.
My suggestion is make them have the ability to declare casi belli of control of kingdom/empire held republics. This in
turn can be helped by a vassal system change were the highest power (King/Emperor) can control who is "offically" in
charge of the county/duchy. Those who are in charge get a prestige bonus and control the entire county/duchy for levies and such. Also the King/Emperor gets a bonus for those who are charge of a duchy/county. A levy bonus for feudal
leadership, a money bonus for doge leadership, and a piety/ +pope relationship for a prince-bishop. Hence each has a
bonus and a nerf for each appointment. I admit this suggestion is not historically accurate as far as I can remember in my brain and off the top of my head.
And lastly I wanted to validate why I making this thread due to some posters needing validation for any
complaints/worries
. I've played approximately 100 hours of CK2 and have played as Aragon, Denmark, Sweden,
France, and lots of Poland. I admit I haven't quite gotten to the horde stage of the game and i'm currently playing a Denmark game to see the golden horde and the Aztec invaders.
Edit: sorry for long post and somewhat disjointed post will fix :Fixed sort of...
brilliant new idea for some more interesting game-play." However after a period of time I realized that this DLC is not going to be kind to those who want to conquer the world or feudal lords in general.
This new DLC will increase the annoying power that is Genoa in all games (played a Aragon game once, Hammidid took out
Barcelona, then Genoa declared holy war took a majority of the land (little Lieda grabbed urgell and barcelona before Hammidid came in to finish off the duchy) with troops far superior to most mid-sized kingdoms (come on 8k stack in 1090!? with three provinces...) How is little Aragon supposed to deal with that sort of threat? (For those who absolutely want to know I was able to get it by allying with France getting the duchy to de-jure it into my small kingdom)).
Why on earth do the devs want to increase that power by letting them get coastal provinces with casi belli? Heck, the
pope is even in trouble due to the fact that Rome is a coastal province and don't get me started with poor Sicily. Then I thought to myself (This isn't as creepy as some of you are thinking, Self-think is actually quite helpful), "What doesthis do to the feudal lords in CK2?"
This is where the discussion/debate bit that I'm making this thread. How does this new DLC affect the Feudal lords of the CK2 universe? It hurts them as things stand as of now with what info there is. For all the sea coast small entities
(i.e. Ireland, wales, Denmark, all the Iberia countries, and Sicily) will be in danger of Genoa aggression (or even the other ones but I haven't seen them being much of a problem). Also if one makes a republic in ones kingdom he better be
prepared and plan it out carefully or else a lot or all of their coast provinces will fall to the republic due to
internal wars, eventually (Which is a big stability issue what with the fact that they have a big -20 modifier with
their relationship already, which will give any attempt of independence or faction more power to do as they please do tothe ease of recruiting the doge into their faction). And what do the feudal lords get to do in turn? A blockade war in
which only large entities (HRE, France, England, Norway(Depending on the first war)) can empty the republic treasuries. Why can't the smaller entities get on the who blockade war bandwagon? Due to the fact that republic can hire a ton of
mercs. Which means the rich can get richer and the poor will more than likely get poorer (Entity wise).
So as it stands the DLC will help blobing and reduce the ability of expansion for several entities down in the Mediterranean sea/ make it harder for them in a already hard to profit environment with the clash of religions in that area.
Therefore I'm asking that the devs take another look at how to make republics playable and yet make it not drag down th
development of the small feudal entities in the Mediterranean basin.
Ever since I'm of the opinion that it is bad form to simply complain and not be helpful here is my first suggestion to
help make game-play fun and yet not unbalanced for republics in general.
My suggestion is make them have the ability to declare casi belli of control of kingdom/empire held republics. This in
turn can be helped by a vassal system change were the highest power (King/Emperor) can control who is "offically" in
charge of the county/duchy. Those who are in charge get a prestige bonus and control the entire county/duchy for levies and such. Also the King/Emperor gets a bonus for those who are charge of a duchy/county. A levy bonus for feudal
leadership, a money bonus for doge leadership, and a piety/ +pope relationship for a prince-bishop. Hence each has a
bonus and a nerf for each appointment. I admit this suggestion is not historically accurate as far as I can remember in my brain and off the top of my head.
And lastly I wanted to validate why I making this thread due to some posters needing validation for any
complaints/worries
France, and lots of Poland. I admit I haven't quite gotten to the horde stage of the game and i'm currently playing a Denmark game to see the golden horde and the Aztec invaders.
Edit: sorry for long post and somewhat disjointed post will fix :Fixed sort of...
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