In my most recent HIP campaign, two Turkic conquerors appeared. First was Seljuk, with 28k troops if I remember correctly. Then about 100 years later came Sabuktagin, with about 39k troops.
Both of them had to fight the same kingdom: the Taherids, and both lost terribly in that very first war, despite out-numbering the Taherid massively, and despite the fact that the Taherids were fighting other wars simultaneously.
I did not see what happened to Seljuk, but all I remember was that he was suddenly dead, his troops gone.
I did see what happened to Sabuktagin. The AI mishandled the war so terribly. It failed to win any battles against an 8k strong Taherid army. To be clear, that's 39k against 8k.
I don't think increasing the number of event troops is a good solution. Ideally the AI should be improved to be better able to handle its wars.
The movement-lock thing could be the culprit here, since it makes bad decisions harder to reverse. The AI was never able to create numerical superiority in any of its roughly 6 battles, despite having lots of troops in the region.
Another thing that could help is to make the AI prioritize defeating large enemy armies over sieging and taking holdings. You can always siege afterwards.
Both of them had to fight the same kingdom: the Taherids, and both lost terribly in that very first war, despite out-numbering the Taherid massively, and despite the fact that the Taherids were fighting other wars simultaneously.
I did not see what happened to Seljuk, but all I remember was that he was suddenly dead, his troops gone.
I did see what happened to Sabuktagin. The AI mishandled the war so terribly. It failed to win any battles against an 8k strong Taherid army. To be clear, that's 39k against 8k.
I don't think increasing the number of event troops is a good solution. Ideally the AI should be improved to be better able to handle its wars.
The movement-lock thing could be the culprit here, since it makes bad decisions harder to reverse. The AI was never able to create numerical superiority in any of its roughly 6 battles, despite having lots of troops in the region.
Another thing that could help is to make the AI prioritize defeating large enemy armies over sieging and taking holdings. You can always siege afterwards.