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Mr_B0narpte

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Playing as US it appears that since Italy does better in North Africa now, they do a much poorer job of defending Italy proper. A USA landing at Naples soon advances into Southern Germany since tha German AI doesn't seem to want to pull units off the Russian front any time soon. My responce it to place fixed locked Italians in Italy at game start, but the Germans really need to respond too.
I'd agree with that for the AI; the UK, US and Japan AIs have fixed units so I don't see why Italy can't have any as well.
 

Pang Bingxun

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Italy is not an island but just a peninsula. Locked divisions are always a poor solution. If the AIs of Italy and germany work properly there really is no need.
 

Mr_B0narpte

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Italy is not an island but just a peninsula. Locked divisions are always a poor solution. If the AIs of Italy and germany work properly there really is no need.
You could say the same for UK, USA and Japan but they don't work properly. The AI never works properly lol. Locked divisions are the most practical solution IMO.
 

Titan79

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If there's still time, a tiny request to add some flavour:

would it be possible to add a "Kills" button on air units, as it currently is on naval units? Would be useful to see enemy squadrons destroyed by a given air wing (totally destroying an enemy squadron happens seldom but nonetheless it happens).
 

froglegs

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You could say the same for UK, USA and Japan but they don't work properly. The AI never works properly lol. Locked divisions are the most practical solution IMO.

Considering that Italy, if conquered, is taked by a naval assult ~90 of the time, it essentially an island and therefore locked divisions are the best solution unless the AI is improved a hellofalot in a hellofahurry.

Ths bigger problem is that the German AI doesn't seem to realize that 20 mobile USA divisions can land in Italy and within a month take out a whole lot of German production provinces -- and have at least 9 divisions landing in Italy every 1-2 months.

Something needs to ring the German AI's bell and say "Danger! Danger! Will Robinson!"
 

Mr_B0narpte

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There is "something". Germany does send help to italy and retakes hole continental italy from enemy AI on occasion.
Still, locked divisions would be a good solution for an AI Italy.
 

kane279

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early US deficit spending?

In my 108B6/Pang33 game as JAP '36 I've checked how the others perform in Mid 1942.
Everythings looks ok, we have a good performing GER and a SOV that struggles but is still strong in the SE part of UdSSR, UK still exists, Italy is getting trouble in N-Africa from SOV (!)

Well put then I've checked US and found out, they have -1800 money with a daily decrease of 300!!!
What the hack are they doing? and how does this impact them? will their tech be delayed due to that?
will they have to difert IC from prod to consumer goods?
How could such a deficit happen in the first place?
 

Pang Bingxun

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The deficit will have 2 effects. Diplomativ actions cannot happen. Trades the export money will no happen. As the USA donnot import anything it is hardly of relevance.
 

Mr_B0narpte

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The deficit will have 2 effects. Diplomativ actions cannot happen. Trades the export money will no happen. As the USA donnot import anything it is hardly of relevance.
Doesn't it also effect research? Or since its AI controlled that doesn't apply?
 

Mr_B0narpte

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AI techteams work without money.
I know, but does that mean the AI's research can carry on even when its money in negative? Or is it hardcoded that when a country's finances are in the red its research is slowed down by quite some margin?
 

kane279

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I know, but does that mean the AI's research can carry on even when its money in negative? Or is it hardcoded that when a country's finances are in the red its research is slowed down by quite some margin?

ok...I guess I am a bit disappointed that there seems not to be any negative side of the US deficit spending... seems a bit to mordernday politics ;o)
I would like the AI to try hard to get back to positive values (cancel trades vs. own money or initiate additional trades to get more income, reduce production, military spending, research spending or anything like that)
 

Mr_B0narpte

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ok...I guess I am a bit disappointed that there seems not to be any negative side of the US deficit spending... seems a bit to mordernday politics ;o)
I would like the AI to try hard to get back to positive values (cancel trades vs. own money or initiate additional trades to get more income, reduce production, military spending, research spending or anything like that)
I guess so but USA doesn't really need money due to the (IMO) silly rule that only the leader of an alliance can invite others into it (i.e. UK for the Allies).
 

Cakes

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Nice work on the release guys..

One thing I'm noticing is that the USA doesnt seem too good at keeping foreign spies out of it's country..
I have 22 there at present and had more (As Germany).
 

Pang Bingxun

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That is a lot. Was this direct after the USA declared war? Dissent increases the chances of a coup. Usually you only have about 5% chance without dissent. Therefore smear campagns before trying a coup might be helpful.
 

Cakes

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Dont think so.. America didn't actually get involved until quite late (when Japan DoW).

It's 7% in 1947 (though my spies are down to 14 due to lots of tech grabs).
Got it up to 17 (in a few days) and its now 11%. 21 spies = 15%. It was up to 27 spies at one point..

Just checked and USA's dissent is 99.9!!! Something I am pretty sure they dont want to get to..
In an old savegame (1945), their dissent was 11.9 and they have 700 worth of kit in the build queue (their economy cant handle that).
They didn't declare war.. Japan did.

Edit...
Reloaded the game as USA and played from 1944 (when Germany already had a massive advantage).
I got up to 27 spies in Germany (fairly easily) and have a 15% chance to Coup nation.
There is no dissent when I checked Germany..


I should probably mention that I am using CORE... Ooops..
 
Last edited:

unmerged(52751)

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The bigger problem is that the German AI doesn't seem to realize that 20 mobile USA divisions can land in Italy and within a month take out a whole lot of German production provinces -- and have at least 9 divisions landing in Italy every 1-2 months.

That's a good point. It really should be impossible for the Allies to invade Germany via Italy, "soft-under belly" not withstanding... did they even seriously plan for a way go through the alps during the war?! Maybe an event should fire that creates several locked mountain troops in the alpine provinces and builds a few forts if the Allies take most of Italy.