Cant remember any details from the previous years, but the idea was hammered out when Despoilers came out, and is now especially important with the following:
Despoilers
Death Cult
Necrophage
Servitors / Assimilators
Slaving Despots?
((And maybe Spiritualists in a different way?))
Just Thinking Out Loud
New Fed Type: Extortionist / Parasitic
* As levels increase, it can demand either larger quantities of or just more kinds things (especially pops).
* So this would be comparable to Hegemony, but instead of giving productivity bonuses to the subjects, it would extract "taxes" from them. ((So it's the worst kind to be in if you ain't the leader)).
* Leadership can only switch through actual war? Special CB, no white peace, just "total surrender" which means you drop out of the running to be leader? Last one who doesnt surrender is the leader? Maybe not.
* Recommend using mechanics comparable to the Dominion in the ST:New Horizons mod.
New Fed Type: Doctrinal
* Spirituslist Fed.
* Higher levels allow the leader to demand more invasive policy / ethics shifts by members. Random examples: AI outlawed, one step toward Spirit if not already, later make them become Fanatic spirit, eventually must adopt Exalted Priesthood or Imperial Cult, eventually make them pursue psionics tech (just gives choosing it extra weight if it becomes an option for them), and eventually that they gotta pursue psionic Ascension maybe? ... or... stuff?
* Leader Bonus is that X% of non-leader unity gets paid to the leader.
* IF leader (or leader AND subjects?) are death Cult, or if leader is Necrophage, can also demand pops to sacrifice at later levels maybe?
* Or maybe Leader Bonus is that they start getting extra stability, or an extra Edict slot, or or those kinds of things? Logic being that you're not just the exalted Priests / god-emporer of your people but of this growing space religion...