FeatureRequest: "Willing to receive diplomat again" notification

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TraderOne

Private
9 Badges
Sep 4, 2015
21
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  • Europa Universalis IV
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hi there!

background:
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i am the type of player who plays eu4 in single player and does a lot of micro management. i usually set the message option in such a way, that notifications, i consider important, pause the game. when a notifications pauses the game, i do all the micro management and then hit unpause. and the game runs at full speed until the next important notification. for me this is the most comfortable way of playing eu4 in single player. but i miss some features which would make this user experience perfect. and one of them is ...


requested feature:
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a "Willing to receive diplomat again" notification


explanation:
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a "Willing to receive diplomat again" notification is issued, when the option to send a diplomat to a nation is unblocked, where it was blocked before, because a diplomat was sent to that nation recently.


examples:
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- "The nation of Venice is willing to receive a diplomatic envoy from Austria again."
- "The nation of Ottomans is willing to receive a diplomatic envoy from Venice again."


specifics:
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a "Willing to receive diplomat again" notification would show the following information:
- which nation is willing to receive a diplomat
- which nation can send a diplomat
the "Willing to receive diplomat again" notification would of course have the same options (show as icon, pop up and pause, etc ... ) as other notifications.
the "go to" button would center on the capital of the nation willing to receive a diplomat. this way the player can instantly right click the province and pop up the diplomatic menu for that nation.


considerations:
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this type of message can also be implemented for interesting and other nations.


potential pitfalls:
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if one is considering to implement it for foreign nations, one should think through thoroughly, whether this is an utterly useless information or an potential dangerous information, when it is used in a players diplomatic strategy (precisely timing of declaring wars, forming alliances, ...).


additional explanation:
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the absence of this kind of notification in a lot of cases leads to diplomatic action not taken as soon as possible.
for example during war time, when a player asked a neutral neighbor for military access, the neighbor grants the access, the player uses the access and wants to cancel it after using. now often the neighbor is not willing to receive a diplomat again so soon, due to the reason, there just was a diplomat at his palace and strained his nerves ;-). the player then has to wait. but the player forgets (especially during war time, when the player is involved in a lot of other straining management). the diplomat is long at home already and ready to travel again. no notification about the diplomat returning home can serve as a reminder here. and each month the player would pay one diplomatic monarch point as a penalty for having one diplomatic relation over the maximum relations allowed.



i hope this helps and thanks for taking this into consideration
 
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