As everyone know, EU4 is a game where you use Monarch Points for everything. So, a militarily focused Monarch would be able to invest more in Military ideas, tech and army than one specialized in something different.
And now here is a problem: a Monarch lasts a lifetime, the nation lasts the game. And nations tend to be focused on military, diplomacy or economy as well. And there is a flaw in the current system: a nation that is supposed to be focused on military will very often get Monarchs that have that stat low but others high. Thus you can't play a military nation at all.
My suggestion is that underage heirs get a chance to be re-educated: you choose one of the skills and after some time, that skills increases by 1 and another one randomly decreases by 1. This way the limitations are still there without having to fear your nation won't be able to focus on what it should be but without the Monarch turning perfect (as he sacrifices another one of his skills).
And now here is a problem: a Monarch lasts a lifetime, the nation lasts the game. And nations tend to be focused on military, diplomacy or economy as well. And there is a flaw in the current system: a nation that is supposed to be focused on military will very often get Monarchs that have that stat low but others high. Thus you can't play a military nation at all.
My suggestion is that underage heirs get a chance to be re-educated: you choose one of the skills and after some time, that skills increases by 1 and another one randomly decreases by 1. This way the limitations are still there without having to fear your nation won't be able to focus on what it should be but without the Monarch turning perfect (as he sacrifices another one of his skills).