I am loving the game so far. It provides a fair challenge and some great sim management. I especially love the world map idea and sending specialists out to scavenge, battle, or do research.
However, giving that aspect of the game a few more role-playing options, such as special gear, weapons, etc. for our specialists (or workers back at the colony), would make it perfect.
Adding more variety to the world map encounters would be awesome as well. You could give special options to the normal ones and/or add different encounter types (such as espionage/sabotage, boss encounters, people in need of aid, traps and ambushes, etc).
If you guys can pull of a beautiful blend of role-playing survival sim, there would no reason to play another game again, ever. Keep up the great work!
However, giving that aspect of the game a few more role-playing options, such as special gear, weapons, etc. for our specialists (or workers back at the colony), would make it perfect.
Adding more variety to the world map encounters would be awesome as well. You could give special options to the normal ones and/or add different encounter types (such as espionage/sabotage, boss encounters, people in need of aid, traps and ambushes, etc).
If you guys can pull of a beautiful blend of role-playing survival sim, there would no reason to play another game again, ever. Keep up the great work!