• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

theTak

Private
51 Badges
Oct 1, 2011
22
0
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Crusader Kings II: The Republic
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sons of Abraham
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Synthetic Dawn
Ok, I couldn't think of a better way to put it but I hope I can describe it enough that it makes sense.

This applies game-wide and isn't clan/kuni specific.

In game now if you're looking at the map and click around, you get information on whatever kuni you click on. The information panel in the bottom left just updates to reflect whatever new kuni you're looking at. I'd like to hear people's thoughts on similar behavior applied to the Diplomacy screen (possibly others, but Diplomacy is the only one I can think gets used enough to make a difference).

Say I have the Diplomacy panel open. Right now, if I click on another kuni with the diplomacy panel open, it closes the diplomacy screen and goes to the kuni details panel. What I'm proposing is that instead of going to the kuni details panel when you click a new kuni, the diplomacy panel stays open and the information is updated to whatever kukujin/daimyo/clan leader owns that kuni. So if I was (for example) trying to marry off sons or daughters to my neighbors, I could just open the diplomacy menu once and click on provinces belonging to potential future in-laws. Or say I want to invite a bunch of clans neighboring a bigger clan for a plot. I can simply click my way around the map and get them all instead of having to go through each clan's hierarchy then find the person I want to invite each time. I still have to actually conduct the proposal and plot invite myself of course, this is only changing the behavior of the panel.

Did I explain that in a way that makes any sense? What do you folks think?


On a related but separate note, I think it would be nice if some of the list panels we open during the course of the game stayed open more. I'm thinking particularly of the window that pops up when you click 'marraige' or when you click 'grant'. Sometimes I'd like to be able to cruise through my court or character's information sheet before I go committing to something, and it'd just be a little quicker to do so if the window stayed open. I may be the only one who does all this extra checking though so it could just be me :)

Really digging this game. Awesome job Paradox!:wub:
 

unmerged(383227)

Sergeant
2 Badges
Sep 23, 2011
68
0
  • Sengoku
  • Pillars of Eternity
I'd like the diplomacy tab to be stickied aswell, and the marriage tab, because I usually wish to see the liege of the woman in marriage page (for relation bonus) and the number of koris a vassal has when I'm about to give him one.
 

Nefaro

Colonel
90 Badges
Oct 24, 2002
1.156
0
Visit site
  • Warlock 2: The Exiled
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • March of the Eagles
  • Warlock 2: Wrath of the Nagas
  • War of the Roses
  • War of the Vikings
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings III
  • East India Company Collection
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
This would be very nice.

Also.. somewhat related.. giving our wonderful "Back" button the additional ability to re-open the previous window from which you navigated to the character sheet. This was a big reason for requesting the Back button. I often check character sheets when using the Marriage list window and have to go back through the process to return, and the same for checking each character's ambition (on their character sheet portrait) from the 'Appoint' Master list. Although the latter could be fixed by including all character's ambition in their portrait tooltip.