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Darkrenown

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I play normal/normal too. Another good thing about normal is when 5k rebels pops up and you kill them, the pop they came from only loses 5K and not 15K like on very hard.
 

Darkrenown

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You don't get income from production, your export income gets shared out to your pops and then you tax some of it off them. Also, if you reduce basic pop income your pops will find it harder to meet their needs and be more militant.

You could:
- Reduce MP factory efficiency in factory-efficiency.txt
- I'd say the same here, but they are already fairly unprofitable, so if you reduce their efficiency you might want to increase their base price in resource-prices.txt
- Play VH
- Play on normal. yeah, these don't go together, but there's no way to mod this.
- Hmm. Increase reform and education costs for clerks, craftsmen and capitalists in pops.txt while reducing it for farmers and labourers. Also increase the costs to convert pops to for clerks, craftsmen and capitalists in conversion-costs.txt.

All files mentioned are in victoria\db\economy.
 

Darkrenown

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The difference being Civ was never about historical accuracy while it is one of Vics main points.

And if you reduce pop income players have less money which means they have to tax the pops even higher.