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Sorry but The Reich si not present in Africa in any way ... they are concentrated over Europe.
Anyway, this is your opinion but i think you need to play more games with Fatherland.
Oh, I say it because in a part of your post you mention as if you'll change it to have an Axis presence in Africa. Of course it can happen later as the Cold War evolves, I just felt you said that about the beginning.

I've played many times, I even wrote an alternate history focused around my Germany (and later Crazy SS-run Germany) game, which I'm currently editing by the way.

I really like this mod as it feels as the most plausible approach to a Nazi-USA cold war. But if I'm not wrong, I remember reading that you wanted to implement something like a "path" to create the bigger Soviet Union from 1964 mod or something like that I don't remember the name.

Adding Manchuria while it broke the immersion the game had, it was an interesting decision. I played as them, quickly made Korea my puppet (I wanted their troops) and eventually I won the Chinese Civil War. It was such a good game. :p

Recently I wanted to play as the Russian Empire, I know it's not one of the "finished" countries but I felt it could be interesting as it had already cores over Russia. But, to my surprise the tech teams were Mexican ones, while I remember that one time there was this... "Patch" for the mod that extended end date to 1989 I believe while also reworking the tech teams at the Russian area.

So, as I say, I've played many times this mod because it's one of my favourites. I enjoy it so much :p so I hope you didn't get offended by my opinion, I really appreciate and value your work. :)

Btw, one time I also played as Japan, I mixed in some events from Thunder in the Sky and Woah, that was a crazy ride. :p

US accept domination of Axis in Europe, Middle East and Africa but US will have domination over America continent, Oceania and Asia)
About Axis presence in Africa I thought you meant that they'd have it from the very beginning, but I guess you meant about their eventual presence.
 
If you want ideas for a American dictator I have two.

Robert W. Welch Jr. He founded the John Birch Society which is essentially a far right anti communist organization. It could be converted into an anti Nazi organization. That’s your call

Curtis LeMay He developed the bobbing campaign against Japanese islands. Since this was the successful front in this timeline, he could be popular. He also ran as George Wallace’s running mate in 1968 on a segrgationalist platform.

Pax Americana could be the completion of Manifest Destiny. The US would have sole dominion over both of the American continents.
 
Well, thank you @Khor but what do you think about the McCarty as the autocrat of US ?
I'd see a mokumentary about him and i think could be the man to lead a US hostile with nazi and commie at the same matter with a Paternal Autocrat government lead by the former senator.
The chain :
  • UK collapsed (UK sign a peace treaty,yet implemented, with Axis and an UK is out of war)
  • Shocking news (in US)
  • The war is not over (US government want to fight again)
  • Peace demonstration in NY (to stop war and for an isolation policy + dissent)
  • Peace demonstration in Washington (to stop war and for an isolation policy + dissent)
  • Riots in Seattle (the demonstrations goes hot)
  • Riots in Boston (the demonstrations goes hot)
  • UN council in Ottawa (UN council in Ottawa with the remainant UN countries, high dissent between the allies)
  • The US President goes to dimissions (too much dissent in the US, his hopes it's an end of demonstrations)
  • Military coup d'etat (Coup of military and new McCarty new Head of Government)
  • Constitutional Government of US (Constitutional Council as HoS, McCarty as HoG redraw of US Constitution)
  • Rejkyavik peace accord (Peace talks with Axis)
  • US out from UN
  • UN collapse
  • McCarty as new HoS and the speech : a world divided (US accept domination of Axis in Europe, Middle East and Africa but US will have domination over America continent, Oceania and Asia)
  • Operation Bear : Occupation of Canada
  • Align Mexico (or war)
  • Intervention at Cuba
  • Carribean securization
  • Central America securization
  • Align Brazil and Argentina (or war)
  • Align Great Colombia (yes, there will be a Great Colombia, fascist or commie. Or war)
  • Pax Americana (when all chain is over for American Continent)
Joe McCarthy would be an excellent choice for a strong conservative candidate that is anti communist and anti national socialist. If you want a National Socialist American leader go with George Lincoln Rockwell
 
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Joe McCarthy would be an excellent choice for a strong conservative candidate that is anti communist and anti national socialist. If you want a National Socialist American leader go with George Lincoln Rockwell
If he's so conservative he should be attempting to gently pry open the European markets. How the Nazis appreciate that, could be creative.
 
Joe McCarthy would be an excellent choice for a strong conservative candidate that is anti communist and anti national socialist. If you want a National Socialist American leader go with George Lincoln Rockwell

Nailed it!
 
Aw, geez. "Hitler the artist" takes on a strange and hilarious route of thinking of "what if."

Thanks to a robust anti-Semitic romantic-existentialist movement that predated National Socialism by well over 100 years, the Nazis made Germany the greenest regime on the planet in the 1930s. With the exception of Martin Bormann, virtually every leading Nazi had his finger in a green pie that represented everything from nature protection to animal rights, from vegetarianism to organic farming, from sustainable development to green hunting laws, from stormwater concerns to green building, from environmental bureaucracy to a "local only" Aryan green farming campaign, from recycling madness to sustainable forestry, and a concern over invasive species. While Hitler was by no means a deep ecologist, nor an extreme environmentalist, he was most certainly an environmental fascist with totalitarian goals that would have even gone so far as to include some vegetarian diet plans for the Reich had Germany won the war.
https://www.americanthinker.com/art...azi_environmentalism_so_close_yet_so_far.html

https://www.americanthinker.com/art...he_nazi_roots_of_sustainable_development.html

Sometime around 1956, "Ten years after the raising up of the Iron Curtain on Europe, Germany's once proud Wehrmacht now reduced to physiological defects and diseases including, anemia, muscular and skeletal hyperatrophy...," could read an American newspaper. Put these Nazi Green event ideas on the backburner as there must be hundreds of more important things to get done, but do return full force to flesh the game out at the end with flavorful(tastes like barbecue!) events.
 
Hey !this mod is very beautiful and interesting... I can see the passion that you put in this project :). But there is a problem/bug at least for me: the effect of Foreign Minister of all country are wrong and weird. I have attached some picture of my game.. This problem happened always for me.. No matter wich Pc i use.. I tried to see the mod's files and to make compareison with files of other mods.. i don't untersand why for this mod it's so..( P.S. in all other mods the effect of Foreign Minister are normal) Thanks for any answer! (sorry for my english!)
 

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Links to American Thinker... Jesus Christ dude. Right-wing whacko pseudojournalism defending Nazis.
Vladimir Lenin- What is to be done?

What's your point? If you believe it violates the forum then contact an admin. I've been told already by an admin not to post blogs but you seem to believe this is fake journalism in service to promoting "violent and hateful rhetoric?" Is that your argument? I posted it because it shows how hilariously totalitarian the Nazis solutions were and would be great fodder for flavor events or even gameplay affecting decisions.If I had a better article ir essay detailing some possible Nazi Green solutions I'd have posted them.

I will ask you personally, do you want me to delete the links?
 
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Hey !this mod is very beautiful and interesting... I can see the passion that you put in this project :). But there is a problem/bug at least for me: the effect of Foreign Minister of all country are wrong and weird. I have attached some picture of my game.. This problem happened always for me.. No matter wich Pc i use.. I tried to see the mod's files and to make compareison with files of other mods.. i don't untersand why for this mod it's so..( P.S. in all other mods the effect of Foreign Minister are normal) Thanks for any answer! (sorry for my english!)

I'll take a look thank you. Anyway, it's really strange.

About the develpoment in progress ... just a small update.
I'm working on the new chain about US with a possible isolationist outcome on the sketch i've posted some post ago, but it's a really hard work ...
The South America zone is 80% complete with new paths for Colombia, Venezuela, new Peru-Ecuador war (with the possible intervention of Colombia\Venezuela) and a Platinean war reworked.
On the Central America i need to made new events about the centroamerica federation (and US intervention),
I've made also some fix here and there and add new events about Japan, Italy and others (flavour events).
But the main change is in the tech tree, about a new organization of Land Doctrine for all countries (now with tech dedicated for Axis,UN and Comintern).
Stay tuned, I'll you know my progress.
 
I'll take a look thank you. Anyway, it's really strange.

About the develpoment in progress ... just a small update.
I'm working on the new chain about US with a possible isolationist outcome on the sketch i've posted some post ago, but it's a really hard work ...
The South America zone is 80% complete with new paths for Colombia, Venezuela, new Peru-Ecuador war (with the possible intervention of Colombia\Venezuela) and a Platinean war reworked.
On the Central America i need to made new events about the centroamerica federation (and US intervention),
I've made also some fix here and there and add new events about Japan, Italy and others (flavour events).
But the main change is in the tech tree, about a new organization of Land Doctrine for all countries (now with tech dedicated for Axis,UN and Comintern).
Stay tuned, I'll you know my progress.

Sounds interesting and exciting. Can't wait to see the new tech tree!
 
I'll take a look thank you. Anyway, it's really strange.

About the develpoment in progress ... just a small update.
I'm working on the new chain about US with a possible isolationist outcome on the sketch i've posted some post ago, but it's a really hard work ...
The South America zone is 80% complete with new paths for Colombia, Venezuela, new Peru-Ecuador war (with the possible intervention of Colombia\Venezuela) and a Platinean war reworked.
On the Central America i need to made new events about the centroamerica federation (and US intervention),
I've made also some fix here and there and add new events about Japan, Italy and others (flavour events).
But the main change is in the tech tree, about a new organization of Land Doctrine for all countries (now with tech dedicated for Axis,UN and Comintern).
Stay tuned, I'll you know my progress.

Awesome! Looking forward to seeing your work :D
 
Aw, geez. "Hitler the artist" takes on a strange and hilarious route of thinking of "what if."


https://www.americanthinker.com/art...azi_environmentalism_so_close_yet_so_far.html

https://www.americanthinker.com/art...he_nazi_roots_of_sustainable_development.html

Sometime around 1956, "Ten years after the raising up of the Iron Curtain on Europe, Germany's once proud Wehrmacht now reduced to physiological defects and diseases including, anemia, muscular and skeletal hyperatrophy...," could read an American newspaper. Put these Nazi Green event ideas on the backburner as there must be hundreds of more important things to get done, but do return full force to flesh the game out at the end with flavorful(tastes like barbecue!) events.

Exept that vegetarism being unhealthy is a myth, as any qualified health professional or biologist will tell you. You can find vetegal equivalents to every single nutrient you find in meat. It is a very boring diet and requires more planification, and might cause the people to get some dissent because, well, meat is good and it's consumption is deeply into cultural habits, but that's mostly it.
 
Exept that vegetarism being unhealthy is a myth, as any qualified health professional or biologist will tell you. You can find vetegal equivalents to every single nutrient you find in meat. It is a very boring diet and requires more planification, and might cause the people to get some dissent because, well, meat is good and it's consumption is deeply into cultural habits, but that's mostly it.
Too many humans is the factor to all of conditions. Perhaps it's time to admit that billions of people is the problem since the end of WWII, not some simple excuse like our consumption. If we find a way to feed 8 billion people, we'll need to find out how to feed 12 billion and it will only keep rising. There is a reason for omnivorous creatures, and it has nothing to do with trying to attempt to maintain and increase billions of people on a planet that desperately needs our reduction. Don't look at the first-world nations either, the third-world has been receiving wealth from the first-world in the form of subsidies, purely subsidies, food and medicine and what good has any of that done except to distract them from their need of having a strong culture not at whim to the global economy and a sustainable population.

Notice where the hotspots for oceanic pollution are. https://theoceancleanup.com/sources/

I would certainly enjoy seeing many Green events implemented in the mod. Ecofascism only has the characteristic of a centralized governing authority but its ideals follow the conservative, and feudal approach to natural spaces, which was to leave as much as possible free from human habitation and use of any sort. It wouldn't be possible given the mechanics of the game, unless setting the resources in a province to zero can be done, or proxy-vassals that somehow don't give resources to the overlord can be created. All of this should only be implemented in a Futurist sci-fi vein, where for instance, Germany would have discovered materials that can replace a need for mining certain materials previously thought to have no substitutes, while maintaining full-strength military forces that then benefit from higher quality materials. Call me crazy, but if Anglos didn't let the Commies conquer half the globe, including Europe, I bet we'd have satellites orbiting Jupiter's moons by now. Instead, we're massively overpopulated and committing ecocide by endless expansion.
 
Please, for the love of pakotorino, let's not turn this forum into another Putin Mod forum which was eventually shut down. I hope we stay on topic here.
 
lol I promise not to go full-time vegan conspirator. The mod does need to account for a considerably different population total than what we have today. That definitely needs to be addressed. I don't know if the mod already has many events for that, increasing manpower in provinces over time, but it's definitely something to do for a finished product.

Africa is probably the best place to grind the Axis and Allies against eachother. Half of it can be a "demilitarized zone" extending from north of the Congo to the south of it, with Axis in control of the north and Allies in control of the south. It would be excellent to spark off many events as both sides toss out ideological imperatives trying to prove the moral case of their side. Allies prefer the humanist individualism, saying that their systems needs to unlock the potential civility of men, while the Axis glorifies the pristine nature of the untouched-by-men parts of Africa and all that racial stuff too or whatever.

Check out my idea, for the nature preserve/militray partition, depending on how the propaganda per alliance wishes to explain how well they are planning for things.

The island Ascension can also be a treatised type boundary that all Axis ships remain above that latitude and Allied ships passing into the next ocean must follow a route south of the island never to venture further north than it and nearer to Africa. Of course that's meaningless in gameplay terms.
 

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If you change tech tree, please fix gde technology and event.
For example, In Imperial Russia flavor event add gde more 50.0%(total 112.0%).
But this advantage will be invalidated by researching Attritional Containment doctrine technology (it makes gde to 75.0%)
Unless this is not intentionally, it would be appropriate to fix these kinds events.
 
Please, for the love of pakotorino, let's not turn this forum into another Putin Mod forum which was eventually shut down. I hope we stay on topic here.

Thank you @Pasha
Please guys, stay on topic, STAY ON TOPIC.
Talk about the mod, the bug, the gameplay .... here is not the place where you coming to speak of your ideas,opinions or political view ... here is a thread where we MUST to speak only about the mod.

I don't want to risk having the thread locked because of you, right ?