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pakotorino

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I know that you said a new version is coming out but there is a bit of a problem in China which I would like to know if it gets fixed, the communists have 7 divisions in an unconnected piece of land from the HQ they run out of supplies quickly so I have to manually declare war because by the time the Chinese civil war starts the 7 divisions have been bled dry of supplies.

Also maybe there should be more choices for soviet leaders, you get to choose between Beria, Zhuko and Kalinin but I would like if you could maybe get khruschev but other than that the soviet union is pretty fun to play.

Other than all that why would someone keep the war going after he beat the nationalists, you don't get boats to sail over to Taiwan and even then you need rather higher level transports and you get events locked from you like the alliance with the USSR or the border skirmish war with India until you conquer the island which might as well take forever. Thank you in advance
All your questions are WAD.

i can make new versions for the mod? i know how to mod;
If yuo want to contribute, let me known your ideas or your work.
 

Raphilaa

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If yuo want to contribute, let me known your ideas or your work.
[/QUOTE]
First, germany control a province on Serbia (this province is Romania!!) Second, the generals don't attach automatically.
I know how to mod, i have ideas, can u create a Discord server or call me on Modding server (i writed on Fatherland channel)
 

pakotorino

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I'm working on this mod from 2013. All the decisions about map or other events at the start of the game (like the occupation of Serbia) are consolidate and necessary for the events process . More of these improvements have been discuss in the thread with the whole community of Fatherland fan, so i don't want change anything about it.
 
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Herbert West

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Will Soviet Russia get some updates as well? As it stands, unless my game was corrupted, there are very few events as you push back into pre-war Russian territories. I got no events for liberating Moscow or Leningrad.
 

Spiffing Brit

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Very excited to see that this is still continuing!
 
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der Kriegsherr

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I've got some (quite a few actually) improvements to keep the game running more smoothly, fleshed out some minister files, etc, mainly transplants from Back in the USSA. Still interested? @pakotorino
 
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pakotorino

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I've got some (quite a few actually) improvements to keep the game running more smoothly, fleshed out some minister files, etc, mainly transplants from Back in the USSA. Still interested? @pakotorino
Absolutely @der Kriegsherr
Send me a PM, i need also some beta tester to test the latest version if you're interested.
 
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der Kriegsherr

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Absolutely @der Kriegsherr
Send me a PM, i need also some beta tester to test the latest version if you're interested.
Awesome! I will do that!
I need some more of the HOI3-style shields before I do though.
 

RV-Ye

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Hello, just came to report a broken flag_TAG thingy, it seems the Lokot Republic changes name and flag after the SS rebels against Germany, the shield_TAG thingy works fine and the flag is correctly displayed, though the flag_TAG one doesn't show properly over their troops.

Along a tiny question, is it supposed for Lokot to always inherit the German territories around Muscovy? When the Civil War begins they get an event about an opportunity to seize lands, however, from what I checked, Soviet Union is supposed to get it too. BUT, Lokot always gets it first and when USSR gets it, well, it's no longer valid since those lands are no longer GER instead they're Lokot ones.

By the way, I also noticed Imperial Russia and the Far Eastern Republic have Mexican tech teams. :p
 
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