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Ordinary Man

Corporal
Jun 28, 2015
33
1
It's the belligerence system that DH uses. You went over your belligerence cap, Allied countries start to DoW you.

1-My belligerence=17.
When I played DH 1.04 even when my belligerence was 86 nobody decleared a war to me.
2- China decleares a war to me-not Allies. And, as I sayed, this happens due to event "The Dragon and the Bear"-they always choose varient-"It is time to stop soviets once and forever"-or something like that
 

spannbeton

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Not a Bug, it is WAD. It simulates the colonisation of the east efford. (and prevents u from annexing soviets right off the bat.)

Anyway i played 2 games and it is actually harder to win as the germans as it is to win then it is as the soviets.

Like inf taking 50 days to build and 150gde with zhukov taking over? rly? In my germany game i had a hard time breaking through the sov lines and only my luftwaffe. but once i broke i used icbms to destroy most of their ic and they couldnt properly reinforce.
 

Ordinary Man

Corporal
Jun 28, 2015
33
1
Not a Bug, it is WAD. It simulates the colonisation of the east efford. (and prevents u from annexing soviets right off the bat.)

Anyway i played 2 games and it is actually harder to win as the germans as it is to win then it is as the soviets.

Like inf taking 50 days to build and 150gde with zhukov taking over? rly? In my germany game i had a hard time breaking through the sov lines and only my luftwaffe. but once i broke i used icbms to destroy most of their ic and they couldnt properly reinforce.

Losting MP is probably logical, but I faced two problems-1- i can`t bulid anything, even factories-because my MP is always at 0-so I had to product useless money(by the way where are events from original to waste some money-to build factories or infrastructure?). And 2- when i had 0 MP and I got an evet to loose 10 MP(i don`t remember the name of this event)- I saw a bug- my MP became -10 and...it started to decrease! When it reached -500 MP i dropped the game
I suggest you an alternative- not constantly decreasing of MP, but such "waves" of colonization- 3 or 5 events-and each event may take -200 or -100 MP-i suggest this in order to prevent such bugs.

By the way, will this decrease stop? Or it will last forever?
 

spannbeton

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It stops after hitlers death and the reich at peace events, when u revamp the whole european setup.
I usually save up my MP by having countless parallelbuilds of doublebrigaded inf and no ic to construction. whenever i need sth (like nuclear reactor) i just allocate enough ic and destroy a brigade.
 

Ericafaq

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The empire of Russia appears to have latin american generals.

As i can understand,is that because 3 provinces "Russian Empire" have tag of Revolurtionary Mexico
 

Korsteeni

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Tried this out today. The only strange things I noticed were that the Burmese flag is glitchy (it appears as a narrow vertical pylon) and that the Japanese cabinet reeked of suspicious, namely Hideki Tojo having any cabinet position after the U.S. victory over them.

The mod also quite consistently crashed sometime in late January and early February '48, anybody else have the same issue? I tried playing as Bulgaria, the USA and Finland and it happened every time.
 

Korsteeni

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*looks again at the first page*

Dammit, it's 1.04 compatible? I only have 1.03; guess that explains the crashes... Sorry to waste your time on such a trivial matter, I'll try this again after an update and inform you if I find some other strange stuff after that.
 

Jaenoic

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Very excited to play this mod, but for some reason I have generals dying at a record rate. It seems that when engaged in a battle the general dies at midnight, every day. I began playing as the Soviet Union, then tried it with Turkestan to see if the problem was isolated, but it happened to both nations. Also, generals are very quickly gaining terrain masteries(eg desert fox), just about as quickly as they are dying! My current version is 1.04.
 

Ordinary Man

Corporal
Jun 28, 2015
33
1
I have a question about Russian Empire- is that a kind of joke? How to play for it if you are surrounded by stronger enemies? Because I haven`t seen any event which may make you stronger
Or this is country for ultra-hardcore players?
 

Gukpa

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I have a question about Russian Empire- is that a kind of joke? How to play for it if you are surrounded by stronger enemies? Because I haven`t seen any event which may make you stronger
Or this is country for ultra-hardcore players?

For hardcore fans, if you somehow manage to sneak a division and take the siberian capital you will annex them and get cores in their territory and receive their army divisions, so you will be able to became a stronger power
 

Redding

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I did a short run as USSR till 1951.

Soviet HoS and HoG are a gift that keeps on giving. Autocratic Charmer Molotov and Backstabbing Schemer Beria? -15% percent to IC and resource production. Damn. Add extra amusement for charming Molotov (he was in fact the opposite) and backstabber Beria (who got back stabbed IRL). After party congress kicks in, Molotov develops split personality disorder - he ruins economy at day as charmer HoS and tries to undo the damage at night as collectivizer HoG. Beria becomes Ruthless powermonger in addition to his backstabber personality, ruining Red Army. For some reason Zhukov becomes powermonger as well.

First I quelled Turkestan uprising and annexed both countries. Then two "Fate of X" events popped out and I chose to integrate Eastern Turkestan and centralize Central Asia. I got cores on ET, but not on southern provinces of Central Asia, which really bugged me - one would think that integrating a territory which split off for a moment is easier then integrating a country which never was a part of USSR. Perhaps southern claims should be properly integrated in a few months/years?

Siberians and Mongols tried to conquer Russian Empire and ended up at war with Nationalist China as a result. Once they annexed the Empire I declared war and conquered both Siberians and Mongols without leaving a scrap to Nationalist China. After that I conquered Far East republic as well. Americans still occupied Sakhalin and wouldn't give it up despite having pretty warm relationship with USSR (150).

Then I was offered to support someone in Chinese civil war. I provided limited support to communists. While Chinese were killing each other, a new decision was activated - "Twilight Amur" or something like that. It had a very long description of Zhukov preparing to cross Amur, crush Chinese on the other side and liberate China from capitalists. Inspired by this tale, I immediately sent tanks across Amur.

Unfortunately, as far as Amur stretched, the only Chinese on the other side were Communists.
Ah well. The things I do for roleplaying.

Communists folded pretty quick and I installed a puppet regime in the area. Nationalists didn't last very long either, so in the end I had united puppet China. In a relatively short time Omsk Party/Comintern Congress event fired. It was pretty broken, constantly assuming that annexed communist rump states were around. Despite Molotov's ascension, half of events listed in the files didn't fire - no economic integration for Comintern, no reforms for USSR. At least I got military build up event which gave me a load of shiny new divisions.

Also, partisan strategy is open for research in addition to manpower doctrines.

No game-breaking bugs so far.
 
Last edited:

Ordinary Man

Corporal
Jun 28, 2015
33
1
For hardcore fans, if you somehow manage to sneak a division and take the siberian capital you will annex them and get cores in their territory and receive their army divisions, so you will be able to became a stronger power
Wow.Thanks,I`ll try. Beacause when I tryed to beat the soviets with mongolia and leninists-that was impossible to win.