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Denizz

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We could have the Lokot Republic slowly turn into a full-fledged Russian puppet across the RK Moskowien territory, at least after Hitler dies. What do you think about this, Tonie?

I actually hoped that that would happen already when I gave the Lokot Republic / Russian state access to my remaining lands around Moscow :p.
 

kalkkuna

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Played as Germany. Rodos fall under anarchy. Didn't bother it until noticed that RAF and USAF fly missions at Crete area. They bomb rebels! So I send 2 inf to capture island back. During the Axis landing Allied keep hammering rebels from air.

This was Cold War Anti Terrorism Co-Operation at year -53 :)
 

awats124

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I've started to go through the files for Australia in Fatherland and I have started to update the minsters and leaders as well I will add some events that don't particularly affect the game would it be possible if when I finish my work could be integrated into the next version? Thank you in advance.
 

der Kriegsherr

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Hey, I just wanted to say that I love this mod, but I ran into something kind of odd. After the "Hitler's death" event chain and the de facto dissolution of the Axis, I chose the "Restore the Axis" decision, but Germany doesn't seem to be the alliance leader. In fact, after checking all of the members of the revived Axis, I can't really tell who the leader is.
 

Duke of Awesome

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Hey, I just wanted to say that I love this mod, but I ran into something kind of odd. After the "Hitler's death" event chain and the de facto dissolution of the Axis, I chose the "Restore the Axis" decision, but Germany doesn't seem to be the alliance leader. In fact, after checking all of the members of the revived Axis, I can't really tell who the leader is.

Was it Georgia? This happened to me in one game. The Axis dissolved except for the RK Caucasus's puppet, Georgia, who, being the only remaining member, became the leader.
 

der Kriegsherr

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Was it Georgia? This happened to me in one game. The Axis dissolved except for the RK Caucasus's puppet, Georgia, who, being the only remaining member, became the leader.

No, the Cossacks finished off my (former) puppet and its puppets while I couldn't do a thing about it.:mad:
 

pakotorino

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I've started to go through the files for Australia in Fatherland and I have started to update the minsters and leaders as well I will add some events that don't particularly affect the game would it be possible if when I finish my work could be integrated into the next version? Thank you in advance.

Absolutely YES ! And thank you for your work :) Send me a PM when you're ready.


Was it Georgia? This happened to me in one game. The Axis dissolved except for the RK Caucasus's puppet, Georgia, who, being the only remaining member, became the leader.

We know the problems and we're working on. In fact, Tonie completely redesign the chain.
 

Primalucem

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Hi, just finished my first play-through of Fatherland, and wanted to mention a few things I noticed, some of which I'm sure you know about.
1) Very few USA events, which seems strange as it seems like it is largely a USA vs. Germany scenario.
2) UK is still the alliance leader, which probably should change at some point, especially as the UK loses its hold on the empire in the first few years. Maybe an event to change the alliance leader? The new DH allows for that I believe.
3) Germany's AI clearly goes for nukes (nice job) but sadly it builds no delivery systems. WWIII started for me in 1952 and Germany had just gotten its first nuke, but had no strategic bombers or rockets. The UK, which starts with gobs of bombers, didn't have that problem.
4) Germany seems extremely underpowered by 1952.

The result of my game: Germany totally falls apart, the axis splits up temporarily. Bormann took the reigns after Hitler died in 1950, and clearly there was some big dissent hits. Germany lost all puppets. In 1951 (or there about), Germany and Italy revive the pact of steel, and most of Eastern Europe rejoins the Axis, but no longer as puppets. In 1952, French State tried to break free of Germany. Almost immediately after, the UK declares war on Italy (not through an event). Two weeks later the UK nukes Berlin. Germany starts to seriously collapse, spiking by then to over 50 dissent, and still behind on tech. As USA I land in Brittany and Greece, and proceed to trounce the Axis, which doesn't put up much of a fight. USA annexes Germany within a year, and only that one nuke flew. Towards the end I loaded up Germany and saw the high dissent and noticed that they're at zero IC, zero supplies - the entire German economy collapsed just as the allies were entering the Rhineland. So it seems like there's some balance issues to work out with Germany. Either the Allies need more pain or Germany needs more strength. I think what happened makes plenty of sense, but I only wish it took longer for Germany to fold.

Otherwise, an enjoyable scenario, if too easy as the USA. I enjoyed watching the German events fire, and love the set-up. This mod definitely has a lot of potential. I hope this helps in a small way. Maybe some USA focus for next update?
 

Sechrima

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If it's true that Germany builds no rockets for nuke delivery, then that really needs to change. Germany should have a clear lead over all rivals in ICBM count. The V weapons are one of the things that Nazi Germany was most famous for during WWII, after all.

In my playthrough of Fatherland, I also noticed that Germany is severely outmatched. The Race and Settlement programme in the East should be more profitable for German industry once they start getting cores on their Lebensraum provinces. As for their production priorities, they need to mass-produce rockets, submarines, and super-heavy tanks. Those were the weapons German R&D and industry were most focused on toward the end of WWII.
 

UNSC Trooper

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I'm just curious, Does the U.N. exist in this world?
No, it does not. Although we're planning on naming the overall Allied forces as the "United Nations," in case the Allies win the Cold War and they eventually establish the UN.

Primalucem said:
1) Very few USA events, which seems strange as it seems like it is largely a USA vs. Germany scenario.
Since Germany is the primary focus of the mod, we kind of neglected the USA. But there are many areas where the US is active and an important world player, such as in Russia, so we're going to focus on the US as well. For instance, we have yet to write the event chain where the US establishes the "United Nations" as an analogous NATO organization together with Britain against the Pact of Steel.
 

kalkkuna

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German need to lead rocket based issues.

In this mod Allies or Soviets didn't get free fruits for their space program, as German was able to keep experience data secret. So ICBM (and all other rocketry) should be easy to Axis.
 

Sechrima

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You might also consider lowering the skill of American and Soviet tech teams that are focused on rocketry. Without stealing German project secrets and hiring German rocket scientists, they would be much less proficient in these technologies than in OTL.

My main gripe with Germany is that it colonises its Lebensraum too slowly, or not at all. I've only ever seen it annex GG Polen before war breaks out and Germany gets obliterated. The Reichskomissariats need to be integrated into the Fatherland more rapidly and more reliably.

Also, the Axis falls apart much too often and too easily after Hitler's death. I don't understand the reasoning for Germany being booted from the Axis. Even if all its partners quit, Germany should still constitute the sole Axis member.
 

NikephorosSonar

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You might also consider lowering the skill of American and Soviet tech teams that are focused on rocketry. Without stealing German project secrets and hiring German rocket scientists, they would be much less proficient in these technologies than in OTL.

I'm not sure. Both the Americans and the Soviets had excellent rocket programs before the war, the Soviets more so. In fact before the war the British were well ahead of the Germans, the Germans only went as far as they did by rushing research into "Wunderwaffen." The popular conception of Germany having amazing rocket technology is more the product of popular myth-making. In fact as far as rocket chemistry went Germany was far behind, having pushed out many of their best chemists because they were in many cases Jewish.

The Soviets could def. take a hit since they lost, but the Americans still have the advantage of the British programs.
 

Sechrima

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I'm not sure. Both the Americans and the Soviets had excellent rocket programs before the war, the Soviets more so. In fact before the war the British were well ahead of the Germans, the Germans only went as far as they did by rushing research into "Wunderwaffen." The popular conception of Germany having amazing rocket technology is more the product of popular myth-making. In fact as far as rocket chemistry went Germany was far behind, having pushed out many of their best chemists because they were in many cases Jewish.

The Soviets could def. take a hit since they lost, but the Americans still have the advantage of the British programs.

Fair enough. But the strong presence of German scientists in the post-war rocket programmes of the USA and USSR would suggest that, at least by war's end, the Germans had taken the lead in that type of research and development. I'm not suggesting the US and Soviets should take a big hit to tech team skill, but maybe one point from the primary American team, and one or two from the Soviets'.
 

Nekronion

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My main gripe with Germany is that it colonises its Lebensraum too slowly, or not at all. I've only ever seen it annex GG Polen before war breaks out and Germany gets obliterated. The Reichskomissariats need to be integrated into the Fatherland more rapidly and more reliably.

Also, the Axis falls apart much too often and too easily after Hitler's death. I don't understand the reasoning for Germany being booted from the Axis. Even if all its partners quit, Germany should still constitute the sole Axis member.

No thats just realistic. The Nazis were never good at making realistic plans. There were simply not enough willing settlers to remotely achieve Generalplan Ost.
And Hitler never really established a clear order of succsession, while almost the entire state was dependent on his orders. So IMO the chaos is actually even to weak, as there are no problems inside the "old" Germany.


The problem isn't so much that Germany is too weak, but that the US is too strong.
Since most of Europe and hence a big part of the industrialized world is cut off from the Americans, they should have a lot more economic troubles and the need to seek for trade relations elsewhere. Also they would probably continually have to intervene in South America to keep it free from Axis influence.
 

Primalucem

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Fair enough. But the strong presence of German scientists in the post-war rocket programmes of the USA and USSR would suggest that, at least by war's end, the Germans had taken the lead in that type of research and development. I'm not suggesting the US and Soviets should take a big hit to tech team skill, but maybe one point from the primary American team, and one or two from the Soviets'.

Maybe an event that gives Germany blueprints for ICBM in 1950 or so? It would make their nuke program actually dangerous. You could add a couple of V-2s to the start queue as well, so you know they'll at least have a few delivery systems to use.

Also, I agree that the chaos of post-Hitler Germany makes sense, but USA should be weakened for game balance. History aside, this is a game first. Make it fun. I think that you can throw some good curve-balls with American elections in 1948 (no event currently exists) and 1952. What if MacArthur ran against Truman? Or Eisenhower? Good way to spike dissent.

As for USA having weak markets, I think a Nationalist China victory would make up for lost European markets - after all, the wasn't much of a European market left 1945-1950 historically. In fact a Chinese Marshall Plan might make sense to implement. Problems in the USA should probably be internal, or foreign policy related, not economic. Given the scenario, the USA should definitely still have the strongest economy in the game. I like the idea of the US being tied up in South America (or another war in Asia), with perhaps some conflict over whether to prop up British colonial possessions (more trade and bases for a big dissent hit), especially in the middle east, or let them go (and lose the trade).