There will be no comments about the additional game editing and the hints may be few and far between. I don’t expect anything dramatic to occur for months (real time). I have made a brief appraisal of how long this AAR is going to take to finish and I am afraid to say I suspect we are heading into the middle of 2009 for the grand finale although I do hope we can get a bit faster than that. In case you are interesting there have been two previous statements in this AAR which sort of give the game away if you can find them.
Also, thank you everyone for the positive comments. I am finding it difficult to keep up with the comments (at the best of times) and tend to only really respond to questions. However, it is always nice to know that the AAR is appreciated.
Edzako The lack of randomness in the naval battle engine is slightly worrying at times and when I can be bothered I cycle the lead ship around to give someone else a chance but I haven’t remembered to do this for a while as the fighting has been a little too intense. See below for an appraisal of the Chinese campaign.
Foxbat, Mangudai, Kasakka, Manziel, Bafflegab etc. Experience is measured by hours of combat and is independent of losses or damage inflicted. I have had fun in the past with armour versus militia in mountains and impossible landings experiments which seem to be good ways to acquire free experience. Also long overstacked naval battles are quite good. The ships present at the battle of Scapa Flow did quite well out of it.
Mangudai The defences of the Philippines are pitiful which kind of suggests a lack of US presence. I don’t know why they are so uninterested in this game configuration but there it is.
LIFO I’m not convinced about the use of the Fallschirmjägers is Australia. Distances are large and I don’t imagine any great need for such florid manoeuvres. Also, most important of all, I don’t see any spare air base space for the org build up.
Bafflegab And lo the report on Canada
I don’t know where all the Canadians have gone but awful lot seem to have gone somewhere.
Manziel The Petal Throne has VPs all over and confining their forces whilst taking all the VPs is more than a little implausible I’m afraid. I will basically have to destroy 99% of them and capture almost everything across Asia and the western Pacific.
4th Dimension I have seen some Petal Throne islands through naval air patrols from new Guinea and they all have single garrison divisions so I suspect at least must of them will be easy to deal with (from the land forces point of view).
SEG-CISR Now that you mention it I suspect the ship reports are from 1st December rather than 1st November which would explain the CAG loss. This was mentioned in the industrial report and will crop up again. Basically by the end of November I am short 6 CAGs and damaged carriers have their CAGs stripped of during repair (and you are at 86% strength).
Currently there is no leader SEG-CISR but can I suggest a navy position as the land leader roster is kind of full.
Zeekater Pessimist. Everyone will get kills, or else.
WhisperingDeath Another pessimist. I eat 10:1 odds for breakfast so don’t worry so. Things will look much worse when we get there.
Creslin Glad to be of service
Dan Cook see
C.N.,
C.N. quite so, along with Thailand and Tibet.
PrawnStar see intro
Wolfhound Good picture identification, it always reminds of the film “1941”
Blue Emu Except repaired ships do not lose experience (do they?). Also, what is the loss of experience dependent on. Presumably the wounded soldiers suddenly revert to 20 experience and the experience of the division is reduced in proportion to the new manpower or is it in proportion to the damage repaired. Oooh, doesn’t it get complicated. All I know is it is really annoying for my airforce.
TeutonBurger The answer to your question is a simple Yes.
Pwnzerfaust Is a model IV CV.