• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(61810)

Full of Regret
Oct 16, 2006
1.215
0
The big yellow blob is falling! W00t! China is almost finished, Indo China's time is coming up, and the French are almost done with.

They are really annoying, those French. Why can't they just die?

Eh... Well, good luck with the yellow and blue thingys, and could you post how that beautiful, badass carrier, the KMS SEG CISR, is doing? Last time I saw it it had three little golden stars.
 

unmerged(82490)

Sergeant
1 Badges
Aug 18, 2007
70
1
  • Divine Wind
Thank you for your informative AAR, Kanitatlan. I've been lurking for a while now, but the enticing offer of a ship named after me has drawn me out of the shadows. The immense level of detail and complexity has led me to enjoy HoI2 in a whole new way. I am encouraged to take on similarly ridiculous challenges in the future.

KMS Budseligsucks... I think it sounds good!
 

gudmundsson

Recruit
2 Badges
May 12, 2005
2
0
  • Crusader Kings II
  • Europa Universalis IV
Well if the shipnaming was a scheme for us lurkers too become more vocal, it's working! A KMS Gudmundsson can't be ignored, it has such a nice ring to it.

But more importantly i will give some more praise for this execellent and very informative aar! It has relieved me from many hours of tedious study/work :)

Keep up the good work (and the nice update pace :) )!
 

Beakmiester

Second Lieutenant
17 Badges
Feb 16, 2006
123
0
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron II: Armageddon
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
Herr Kanitatlan,

It appears that I have shaken the tree and lukers are falling from all branches. Is it presumptuous to as for a minor role in your intelligence organisation?

Beakmiester (luker hunter)
 

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.698
1.201
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
Alexus No blame attaches to the general commanding. The whole operation was a strategic error since we lacked the necessary local superiority. The frontline area was looking OK but this changed as the operation progressed. rather obvious really.

LIFO, DirtyCommiePuke All the well established posters have had ships for a long time so don't worry that you are missing out.

LIFO At the moment I have little interest in messing with SE Asia as I want to try and establish the parameters of anti-convoy work before trying amphibious operations to adjust it. The location of their supply dump(s) turns out to be less than ideal so amphibious ops may occur later.

Say_my_name I am hoping that everyone has read Blue Emu's Are subs useless thread and understand the effect of convoy warfare. As you say, you have to sink the lot but once you do the effects are fairly spectacular.

C.N. The coast of Vietnam has been well scouted already and shows in some images. The whole length of it is rather excessively defended so amphibious ops are pretty much out of the question. Malaya and Thailand looks more promising but no plans just yet.

WhisperingDeath If you wait long enough I may actually sink Missouri (the state) as well.

Von Uber There is no plan to invade Japan. It is little out of my league at the moment so I haven't bothered even thinking about it.


Manziel Ship reports are temporarily deferred to the end of month post
 

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.698
1.201
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
Midge I've named some CAS but I don't think you are likely to ever notice them.

Beakmiester The coastal islands are all assigned for amphibious invasion. The paras remain located in Burma ready for spamming across SE Asia should the opportunity arise.

Mangudai Intelligence reports will come with the end of month post.

Roman_legion Welcome to the outside world and thank you for reading

Brad1 Well it worked. Your tech team is the sole full match for about half the turbojet aircraft models.

DirtyCommiePuke Enemy BB fleets are not and will not be abig issue. It is apparent that the allies are not building that many BBs (not sure why) and there numbers are getting quite low so they should soon become irrelevant. More of a concern is heavy cruisers since I cannot monitor their numbers.

SEG-CISR Ship report scheduled for end of month

budseligsucks I wouldn't recommend the ridiculous challenge I have set. The AI doesn't cope well and the game has required constant adjustment to prevent the AI from disappearring up its own arse.

gudmundsson actually, the ship scheme was just a plan to get some additional names and let the lurkers feel a little more involved. There is no need to post, as I need more names I am likely to spot new lurkers and use them but of course posting does bring higher status.

Beakmiester You can be the spy who broke Cuba if you want (not really very meaningful). The only real intelligence post is minister and that is already taken. I don't know what else I can do for you really.


MORE REAL POSTING SOON.
 
Mar 2, 2005
659
15
Is the KMS Kasakka still floating? If I remember correctly it almost sank one of our own transports in some battle several months ago, but I haven't heard of it since.
I'd like to know if it has sunk any enemies after that rather unlucky accident?
 

unmerged(84739)

Camorra Potentate
2 Badges
Sep 28, 2007
481
0
  • Europa Universalis III
  • Europa Universalis III Complete
Keep it coming. As an interesting side thought, while the Russians/Soviets have the bear, and the Chinese have the dragon, the French have the Gallic rooster. Maybe you can begin calling them "The Cocks" (while continuing to refere to them exposing themselves). :)
 
Last edited:

cncgnxcg

Captain
81 Badges
Jul 12, 2006
391
0
  • Hearts of Iron IV: Cadet
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Battle for Bosporus
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III Complete
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Kanitatlan said:
Say_my_name I am hoping that everyone has read Blue Emu's Are subs useless thread and understand the effect of convoy warfare. As you say, you have to sink the lot but once you do the effects are fairly spectacular.

The results would be spectacular, but I'm unsure if your relatively small number of subs is capable of sinking the lot of the petal merchant fleet before the Petal Throne is defeated anyway, thus making further convo rading against them redundant. The Petal Throne is most likely building additional transports, and they got all remaining british transports, so they should have a massive number of transports by now

On the other hand, it wouldn't surprise me either if you could pull this off. :rofl:
 

blue emu

GroFAZ
Moderator
8 Badges
Mar 13, 2004
17.503
19.314
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
As a U-Boat advocate, I've been running in "silent mode"... but I'm still following this great AAR. Two minor questions:

1) How much have the huge AI armies impacted your game performance and speed?

2) Did I get a ship?
 

Lord Strange

Manners Makyth Man
78 Badges
Nov 17, 2007
1.723
100
  • Rome: Vae Victis
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Darkest Hour
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • 200k Club
  • Victoria 2
Hmmmmmmmm ive read through this and its extremely quick work, reminds me of Remble's 1944 AAR, merely earlier. Now having read through may i have a destroyer named after me, or a light cruiser, nothing fancy.
 

unmerged(87674)

Second Lieutenant
Nov 21, 2007
129
0
It's nice to have a ship, even it is a virtual ship ;)

As we are talking about indiochina, I thought about land operations from burma, rather than amphibous invasions. Terrain is totally inhospitable :(

About Mukden misadventure, Pental propaganda need to be full in "reversal of the tide" slogans ;) But let's hope in spring/summer next year fatherland attacks with full force. Battle of Pacific will be very interesting. Do you plan research nukes? What if US get A bomb?

Waiting for updates !
 

unmerged(84739)

Camorra Potentate
2 Badges
Sep 28, 2007
481
0
  • Europa Universalis III
  • Europa Universalis III Complete
I don't think nukes were ever part of his plans. It would be damn interesting to see what would happen if the US got hold of some, but I've heard something about the AI neglecting to build the necessary reactor. :rolleyes:
If one were to be nuked, however, don't retaliatory strikes lower dissent caused by preceding strikes against you? Which makes it an advantage to be able to pay back in a nuclear shootout?
 

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.698
1.201
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
SEG-CISR, DNG Real posting coming up

Kasakka Ship reports with end of month summary

Mangudai Hmmmm, maybe we should tone it down whilst we are being "moderated". We won't have any exposing of cocks around here, perhaps behind some bushes in Africa ;)

Say_my_name I can confirm we are about to get a full range of convoy warfare in a less than ideal situation. The PT convoys are going to be very well escorted.

blue emu Nice to know you are still here. Obviously you read too quickly for me to notice you passing. Performance has very clearly slowed down but this hasn't been a problem. I have found that my performance has slowed down a lot too and the game goes as fast as I want it to. My PC is only 1 Gb which is fairly typical for most players now. I have had one or two CTDs when running other apps at the same time and switching between them but only one or two. Currently it takes me several hours to get through one month of game time.

KMS Blue Emu has been around since near the geinning - see end of month review.

Lord Strange I am currently naming heavy cruisers.

Beakmiester I'm sorry, I don't know what you mean.

LIFO I fully intend SE Asia to decay (partly to prove it can be done). Convoy warfare will have a profound impact on the Pacific as well

Also, NO NUKES

Mangudai The AI won't get nukes for a long while yet so I'm certainly not going to worry just yet. All I have to do is keep an eye on US research (for now).
 

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.698
1.201
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
6x7v5oj.jpg


01:00 25th October 1942​

Back in Bayan Tumen the retreating enemy divisions are slowly being eliminated by ground attack from my interceptors. The interceptors are being used as this is an easy target and it will help build them up a bit. Whilst they should probably be off defending China there isn’t a suitable airfield for them to recover on so they might as well stay here for now.

8734fhy.jpg


01:00 25th October 1942 b​

With the counter-attack on Bose broken off and full air support we have put in a three division drop on Wenshan. It may seem like an unimportant province but it is the only passable connection between the interior and SE Asia. The rest of the boundary between interior and SE Asian territory is blocked province borders.

6ywksbq.jpg


19:00 25th October 1942​

Unfortunately the drop suffers from some really strange combat effects. Enemy troops from both adjacent provinces are moving (orders unknown) to Wenshan and the game has declared that I am attacking them for the right to occupy Wenshan. This seems more than a little unfair and given their numbers it is no great surprise that this attack ultimately fails and the Fallschirmjägers must retreat to Bose.

6ocywat.jpg


05:00 26th October 1942​

Over Burma my TAC based air patrols have intercepted the enemy bomber and will get to win handsomely due to numbers and combat bonuses. This is a good success but any major resurgence of enemy air power will cause big problems in this theatre.

868lapt.jpg


22:00 26th October 1942​

The Marines have ventured back to the Philippines and the first landings are going in. Nine divisions are making three separate landings to secure the Southern Philippines. All have some naval support (strength very variable) but the landing forces are more than a match for the enemy divisions despite plain marine divisions being rather weak.

6jcz6o6.jpg


21:00 30th October 1942​

All forces are ashore successfully and immediately set about clearing the surrounding provinces of enemy presence. The next step is to take control of all of the Southern Philippines as a base for further offensive operations. Additional troops will be brought forward for the strike north so that the marines can be withdrawn for further amphibious operations (I need at least one more amphibious attack to take the Philippines for a start).

8e9tvn8.jpg


Allied Spy Plane picked up over Potsdam​

Meanwhile additional game edits are beginning to have an effect. What appears to be an allied long-range reconnaissance aircraft has been spotted at night over the Potsdam research centre. Despite desperate measures the aircraft disappears without trace. Perhaps we shall see more ominous developments as the game progresses.

End of Month Review

This is rather an interesting end of month since we have just started on what has become a clearly understood plan. This leaves little to be said about what I intend to do next except for a brief restatement and a few facts and figures.

The current plan is to seal off SE Asia by land and try to starve them out by convoy attacks. This will be a long drawn out process since I gave all the British convoys and escorts to the Petal Throne. It is about time we made use of this sort of warfare again. The scale of this AAR should mean that all types of warfare occur in it and this seems like the perfect opportunity. For this purpose the reserve u-boat fleets in Europe are all being transferred to the east but this may take some time.

My main objectives in the next period will be to annex the Philippines and then move on Australia and New Zealand. I haven’t decided yet whether to detour north to take out Hong Kong, Taiwan and the Ryukus but this does seem like a likely choice. If I do detour it does have some interesting consequences involving security of these islands (they need garrisons and supplies). Once the Australia campaign is launched then units of all three arms will be moving south in massive numbers.

The Manchurian front is likely to be subject to German withdrawal at some point since I am not willing to commit troops on the scale needed to guarantee my defence against the Petal Throne forces already present. If I do withdraw then the security of primary air bases will be the paramount objective and any advances will be subject to punitive bombing.

I am currently considering a strategic bombing campaign of the Petal Throne and the following information is highly relevant.

The southern Japanese islands and Honshu, up to and including Tokyo, is within turbojet escort fighter range of the Chinese mainland. North of there has little IC. On the mainland there is significant IC in Korea, Manchuria and Vladivostok. I should be able to bomb most of their IC with escort fighters. By the time I launch such a campaign I will have a full set of turbojet tactical bombers and turbojet escort fighters making my air force highly competitive with any defending interceptors. Where necessary I will use advanced strategic bombers which shouldn’t fair too badly even without escorts.

Unfortunately the overall effect is likely to be rather disappointing due to their off map IC but it should result in major damage to their air force and maybe halving of their new unit production.

The industrial position is still not good so serious action will be taken immediately. I will start the month with a change of minister to exploit annexed/occupied IC much better than I have been. Remember the rules declared near the beginning of the game, one free minister change per year and this is the one for 1942. This should yield an additional 200 or so IC which is enough to address my underlying TC problem so that when I am in a low strategic movement state the TC will be green (when did we last see that?). In addition production levels will continue to be reduced. Current production is as follows

26 air base runs
1 naval base run
8 CV IV runs
8 CVL III runs
7 CA IV runs
12 DD V runs
4 strategic bomber I runs to end Dec 24th releasing 52.8 IC
4 TAC IV runs to end May 25th 1943 releasing 41.2 IC
1 Fallschirmjäger run
1 Air transport run
9 StuH 42 runs, 8 runs to finish soon
16 Esc Ftr II runs to be ended Nov 4th releasing 43.2 IC
2 HQ runs
3 CAG runs

Builds of TAC and SB are 2 steps obsolete against current technology and Escort Fighters will be once jet technology is researched.

As you can see I am releasing a further 90 IC before the end of the year and some more before Mid 1943. This should yield sufficient surplus to balance the books on supplies and to start reasonable progress on upgrades. Despite many upgrades currently being blocked waiting for final technology I am currently only about 50% funding despite having already terminated a fair amount of production. Current upgrades are mostly CAS to turbojet models and strategic bombers to advanced. Soon upgrading will be the TACs and all of my artillery brigades. TACs with escort fighters will be blocked from upgrading until there are two steps available for the escort fighters.

Current German Strength

Army

150 Inf, 1 Cav, 48 Mot, 48 Arm, 8 Para, 12 Marine, 12 Mtn, 82 Garr, 10 HQ, 45 Mil

Navy

48 CV, 10 CVL, 1 BC, 39 CA, 16 CL, 115 DD, 139 u-boat, 82 Transport

Air

64 Int, 64 CAS, 28 Str, 144 TAC, 47 NAV, 11 Trans, 96 Esc Ftr
 
Last edited:

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.698
1.201
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
85yo21k.jpg


01:00 1st November 1942 b​

The US seems to have recovered nicely from the battle of the South China Sea and is steadily building up to a back breaking total of carriers. Inexplicably their battleship count still appears to be stagnating leaving me with little to worry about on that count but it is hard to know just how many heavy cruisers they have. Their smaller ship total is shrinking and suggests that the carriers are the only real issue.

8brt4cn.jpg


01:00 1st November 1942 c​

The IPTN has been completely neutered with their capital ships down to negligible numbers. This must be counted as a huge success and should provide a relatively clear run for amphibious operations until the USN intervenes again – at which point there will be big trouble. The land unit count is rising well ahead of their losses which is definitely going to be a problem. This could be due to the donation of expeditionary forces but given the lack of reduction in units elsewhere this is no comfort at all.

7wpzybr.jpg


01:00 1st November 1942 d​

Australia is looking as powerful as ever and still fields a navy strong enough to provide some sort of challenge. If they are backed up by the USN the battle for Australia could get quite interesting.

6t54vgk.jpg

The KMS Blue Emu is one of our most successful ships although its experience rating doesn’t seem to reflect this. It has spent a great deal of time in privileged positions in Kriegsmarine fleet (ie at the top) which results in getting most of the kills.

72058qx.jpg

The leader Blaues-Emu has been quite successful as well. He is our third highest rated naval leader but has suffered from the consequences of being a u-boat specialist. He has been responsible for a fair amount of convoy raiding success in the west but has been supervising u-boats on standby in Europe for the past year.

81k6kh0.jpg

KMS Kasakka is more experienced than KMS Blue Emu and must therefore have seen rather more combat but this hasn’t resulted in anything like the same number of kills.

7xbkllg.jpg

This is the penalty of being in a poor position in the fleet. Everyone else steals the kills whilst you do all the fighting.

89tysf8.jpg
 

Edzako

Field Marshal
2 Badges
Apr 14, 2006
2.662
42
  • Hearts of Iron II: Armageddon
  • 500k Club
I have always thought that current system (that who is on the top gets most of kills and damage is rather odd, but we can't change it, can we ? Also I am somewhat disappointed how easily you conquered China, heaps of enemy divisions bad terrain, and still it seems that they didn't provide even decent challenge, it's either bad AI or your superior skill. Hopefully Battle for Australia (and Japan) will provide more challenge.
P.S. Great update, as always.