Since we are mid-campaign and I don’t dare check the naval losses I am going to carry straight on with the next months campaigning without any collection of statistics but I will allow a little analysis.
So far operations have gone according to plan. The Petal Throne forces in China and Southeast Asia have been cut off from their normal supply lines but after a short-term hiccup they seem to be fully back in supply. There is a supply line somewhere to attack but I haven’t got the naval forces in an appropriate position to do this. The naval situation is very much less than ideal with the Kriegsmarine jumping at shadows due to the nasty experiences we have had recently. Fortunately the most recent battle has demonstrated that the Petal throne’s giant carrier task force is not in fact all conquering but can be dealt with by proper application of night combat with SAGs. If I can combine this with daylight carrier battles I may be able to achieve an acceptable loss ratio.
On land I will continue to expand southwards and attempt to roll up and destroy any enemy forces in the more open terrain parts of China. Expansion into the mountains will be principally by rocket powered HQ and hence will terminate when faced with any opposition. To support this strategy I am going to start redeploying the western panzer groups around to the open Chinese plains.
Note, this is a save and reload point so all AI missions have been reset with appropriate consequences.
I just realised that annexing the Netherlands has given me a couple of provinces over in America (Paramaribo and Curacao). This allows me an interesting view of the South American defences.
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Before abandoning the Mongolian western flank I intend to defeat the adjacent Petal Throne stacks. Air power may or may not be able to clean them out but this will at least make it reasonable for this area to remain relatively defenceless for the next few weeks.
The offensive is being restarted with a breakthrough in the centre of the line. The enemy defences seem to have built up somewhat so things won’t be that easy. This is only to be expected and in fact I am surprised there has been so little build up considering the number of divisions unaccounted for.
In Africa I am trying to make sure that enemy air power is kept suppressed by destroying their AA and airbase. I am still bombing their ground units but I am about to come to an impasse as I will have to strike into French territory and they have a lot of dug in units.
The recent save and reload has triggered an unfortunate counter-attack so I have my first HQ set back. This will take a few days of air power to cure but so far enemy strength remains within acceptable bounds. The principal problem is that all HQs are running at very low org levels and really need to stop for a month or two.
I accidentally closed the report but I have just completed Spearhead HQs which is kind of appropriate given current HQ usage. It does give +1 to HQ speed so they are now truly rocket powered (speed 14). There is also a big increase in offensive event probabilities. I am hoping this will be truly useful and give me a real benefit in combat but events are very poorly understood and it is hard to tell how important this is.
There have been a whole series of minor engagements with allied navies for both the main fleet and the u-boats of the Burmese coast. So far they have all worked out favourably but they don’t represent an enormous success by any means.
The HQs are now into the western mountains and beginning their long trek towards Burma. It is still an awful long way off and it is mountains all the way.