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Kanitatlan

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September 28th 1940

63tvkhi.jpg


10:00 September 28th 1940

The interceptor ambush in Athens is getting rich pickings with a bunch of US tactical bombers coming over for culling with the predictable consequences. My air base is currently hosting several Fallschirmjäger divisions along with their transports and I suspect these high value targets are attracting enemy bombers. All I have to do is wait for the bombers to arrive overhead and then launch my interceptors achieving a guaranteed interception. They have sufficient numbers to be able to badly defeat everything they have met so far with minimal org loss. If they encounter anything too good then it is likely to result in their being grounded due to low org and the air base capacity is currently rather overloaded so they will not recover very quickly.

4mhet7c.jpg


12:00 September 28th 1940

We are continuing to clean up enemy the US naval presence in the Mediterranean but these piecemeal battles are useless for denting their over all naval power. I suspect they are building new ships faster than I am sinking them.

4vpolft.jpg


13:00 September 28th 1940

Interceptor patrols in the channel are focused in at least detecting enemy ships even if they are ineffective at damaging them. I have some transports moving forward that will have to hide from this new enemy. Even El Salvador is trying to intervene in European waters.

This is a key use for interceptors. They may not be effective in ground or naval attack but they can fly the mission and hence provide excellent reconnaissance of area they are covering.

5x79c9y.jpg


13:00 September 28th 1940b

The Kriegsmarine’s journey northwards passes close to 2 Chilean destroyer flotillas but fails to engage. The CAS are around too and manage to carry out a proper attack. There seem to be more South Americans around out here than US ships.

5y7m937.jpg


13:00 September 28th 1940c

In the Black Sea the idle interceptors are bombing Turkish ships. These ships have nowhere to go and the interceptors get to attack over and over again. This has actually managed to inflict some discernible damage on this destroyer flotilla and if it is allowed to go on long enough may actually sink it. Obviously this is a terrible waste of fuel and supplies but the interceptors will gain some very badly needed experience.
 

Kanitatlan

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sbr said:
I hesitate to post in this thread because every time I do it shuts down for weeks (or months) at a time. :(

Very excited to see regular updates again. Hopefully you can beat the Italians to the Alps, or your victory there could be delayed long enough to cause serious problems elsewhere. And while I am of course pulling for our glorious Navy, I can't wait to see the first US super-CV stack in action.

Quote:
This of course assumes no militant developments from the Soviet Union.

Is there any reason to think there may be?
The thread has truly woken up again now. I intend to at least give this AAR a long run before starting anything further in EU3 so you can all stop worrying.

and yes...
 

Kanitatlan

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September 29th-30th 1940

4q4nk9j.jpg

05:00 September 29th 1940

A night encounter on the way north does very little to the Canadians but I don’t really want to pursue them since I am heading for the Irish coast to cover against further US landings.

66nyrue.jpg

06:00 September 29th 1940

Athens again with a bigger US air army with enough strength to cause problems. This brings my org down to critical levels so any further interceptions are likely to be rather less effective. Again the Luftwaffe has been brought to the edge of its ability.

675kdu1.jpg

07:00 September 29th 1940

The vacant province of Turin has enemy divisions in it yet again. Their ability to resist is quite limited but the level 5 fort makes it quite a challenge. Both sides are at low org levels and I have a very clear advantage from the unit types in use. The fort is currently badly damaged from previous fighting and I should be able to win if adequate air support can be provided. Turin is not quite as important as Trento but still forms a key anchor to the defensive line across northern Italy.

63rz0w8.jpg

08:00 September 30th 1940

The US troops in Belfast have begun to disperse so I launch the first attempt to shift them from their position. The defending division has already lost a great deal of org and the combination of modifiers are in my favour but I’m not sure if this attack was really a good idea.
 

Kanitatlan

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Lenin speaks out

506nrcw.jpg

VILenin speaks out

The capitalist west joined this war too late to save the Russian armies from the pain of defeat but with our humiliation they have finally realised their danger from Germany, a Germany rising, grasping for power and intent on total world domination. Whilst the west feels they can abandon the Russian people we are not so self-centred, it is not the people of the west that are our enemies it is the oligarchs that rule them. We shall not stand idly by, now is the time for the peoples of the Soviet Union to rise up and reclaim their country. Our armies may have been defeated once but they have not been destroyed and they have learned from their mistakes. The Germans can no longer concentrate on one foe at a time. Rise up and fight, workers of the world you have nothing to lose but your chains.​

Finally global war has truly found its day.​
 

Kanitatlan

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Herbert West said:
Why are you using Göring as an int commander?
That is actually Evil Santa who is a superior tactician and night fighter. You have to watch out for familiar looking faces turning out to be someone quite different and rather better in this AAR.
 

Herbert West

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Oh, I see. Do you have suficcient ground forces to keep the Allies at bay while you bomb the living crap out of the Soviets? I think that keeping Asia clean is a priority compared to keeping the seas clean.
 

Kanitatlan

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September 1940, month end review

Month end review

So ends the months of September so it is time for a review. Simply looking back across the last few weeks of fighting it is apparent that the majority of ground and air units I encounter are 1 generation behind mine giving me a significant advantage. At sea the situation is a little different, whilst many navies are dominated by older ships and everyone has a bit of a mixture the US fleet is clearly becoming filled with ships every bit as modern as mine. Due to the benefits of gearing I am unlikely to break my long production runs of ships any time soon and they cannot be upgraded. This means that I can expect to be fighting the naval war on an equal footing at best in about 6 months time. For now I must make the best of my land and air advantage.

Global Force Survey (obtained by cheating)

Now I believe it is reasonable at this point, for the sake of clarity, to take a quick snapshot of the statistics pages in cheat mode just so the audience can understand what I am up against. I have only looked at the statistics pages before returning to normal mode.

Land Forces

I already have a pretty fair idea what is out there but this list makes sorry reading.

4opxlap.jpg


September 1940 Land 1

4kmraiw.jpg


September 1940 Land 2​

What this boils down to is that I have 295 divisions whilst the rest of the world (which is what I get to call the enemy now) has 2861 divisions. This represents a near 10:1 superiority in ground forces which I would claim is fairly good odds for the AI. Bearing in mind that only 236 of them are the rather useless militia divisions I reckon I am going to have my work cut out dealing with this lot even before we consider potential manpower income.

The only area where I have any advantage is in mobile troops. I have twice as many motorised and armoured divisions as the rest of the world put together. This count is, however, going to remain rather static whilst I suspect the world will be building significantly more of both. The enemy has massive superiority in every other category including all the other types of specialised division.

I also probably gain some ground on brigade provision. My army is all very heavily brigaded whilst the AI’s forces will not be. I could also suggest that they have a lot of useless brigades but my mods to the brigade values actually mean that the full range of brigades are at least moderately useful which should help restore some parity.

Production Capacity

Below are notes on world industrial capacity

Mine = 579 IC & 2.64 manpower per day

America - Total 2266 IC

USA 1232 IC
Canada 214 IC
Brazil 268 IC (remember the super Brazil mod done earlier)
Rest 552 IC

Africa - Total 100 IC

Europe - Total 369 IC (including 154 for UK which is mostly elsewhere)

Comintern - Total 681 IC

Asia - Total 1338

Anzacs 301 IC
Petal Throne (Japan-China) 765 IC
Rest 272 IC

Grand Total = 4754

Which only outnumbers me 8.2:1

Manpower – who knows but I bet it is a lot. I am quite sure that the rest of the world is managing a lot better than a 10:1 ratio in manpower income. In truth I suspect they are getting at least 20:1 and more probably around 30:1. I am now more or less limited to building premium class units but the enemy can turn out a lot more infantry divisions.

It is worth some commentary on enemy production by just pointing out that the USA can be launching one capital ship every 6 days (BB or CV) if they focus 20% of the production in that area. The US gets cheap units due to their slider settings (in the same way that I do) and is a real production powerhouse. What this means is that at the current rate of naval losses (eg the USA has lost no capital ships yet) if I face off with them in 12 months time they should have about 60 more capital ships (at least). I might have another 14 CVs (I counted those falling in the next 12 months) and this is close to my current annual production rate.

Naval Forces

Naval forces make interesting reading as there is again a serious imbalance between the two sides. Unlike land forces I have no superiority in my chosen principal unit type with the world having 72 CVs against my 22. The only area where I am close to parity is in submarines and they are at best a secondary unit. They will never be able to challenge enemy naval power but they can provide reconnaissance and be a severe inhibition on enemy overseas operations. The more concerning issue is just how many BBs and CAs the enemy is fielding. Not only am I unable to match their numbers (3 CAs and a BC don’t go far) but I can’t imagine how long it will take my CVs to sink them even if they all came out to fight. It will also only take one successful closing action by an enemy SAG (Surface Action Group) to cause a disaster to my CV force. Over all I think the naval war should prove an interesting and durable challenge.

4tu2kvc.jpg


September 1940 Naval​

Air Forces

This is the one area where I have an advantage and also an area where I intend to maintain my advantage. Put together the rest of the world outnumbers me but I think it is realistic to suggest my air force is adequate for taking on the rest of the world all at once. It is the one area where I perhaps don’t need to worry too much. The main issue is going to be org recovery to project my air power where it is needed.

4ptf0jm.jpg


September 1940 Air​

As an aside, I would just like to say that I am now regretting the fact that I selected interceptors as my main fighter type. They are more cost effective for air combat than fighters and a better investment if air combat is critical but events have shown that this has not been the case. The longer range of fighters would have allowed better org conservation and they would have been genuinely useful in the surface attack role. If I were to play this “scenario” again then I would definitely switch to pure fighter development.
 

Kanitatlan

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Global war report

This statement is here to remind everyone of the current political situation

The world now consists of the following parties...​

The Comintern consisting of
Soviet Union
Mongolia
Tannu Tuva​

The Axis consisting of
Germany​

The Allies consisting of
Everyone else​
 

Kanitatlan

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I am considering a number of modifications to help the AI along a little.

1. I suspect that there are significant wasted combat resources in the far-east as a result of inadequate cooperation between the Comintern and the Allies. This could be easily corrected by converting the Comintern into Allied nations and eliminate them as a separate alliance. Does anyone think this is worth doing or am I being excessive?

2. I am wondering whether I should add lots of IC to the Empire of the Petal Throne (China-Japan) to give them better use of their manpower. I suspect that the Japanese AI build scheme will be unable to make effective use of Chinese manpower since the IC to manpower ratio will now be very different from a normal Japan. I have already given them a straits link to Korea to simplfy manpower and resource collection and supply distribution.

3. Does anyone think it would be useful to go poking around in the save file and adjust the AI build schemes?

4. I have considered something along the lines of declaring regional unit by uniting all the countries in a given zone to give a more united AI behaviour. This could be used to unite South America so that it is defended as a continent rather than as a collection of individual contries. I am very hesitant to do this because it would be a lot of work, would reduce the AI research capacity and the unified AI might be just as incompetent in different ways. Anyone got any opinions on this one, in particular has anyone got any experience of whther it would work?
 

stabsoffizier

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While 1 to 3 would be reasonable I would highly recommend not doing point 4. If your are not planning on writing a whole new AI file it would make the new unified country, running on generic AI or based on the AI of one of the countrys its made up of, much more inefficient.
 

Kanitatlan

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Situation Survey

6he0keu.jpg


September 1940 Situation Map​

The situation map gives a broad idea of the spread of my ground forces and the known presence of enemy forces. In most cases estimates of enemy troop strength are low because they are based only on what I can see. This is quite limited as I have very little penetration into the fog of war.

As you can see I have a few outlying holdings – Iceland, Canaries and one or two African provinces – which are undefended and actually currently in the process of being taken by the allies. I would quite like to hold onto some of these as forward bases but this seems to risky under the current circumstances with massive exposure to US naval capability.

Everything except the 3 main groupings is really just occupation forces that need to remain spread out as they are to guarantee safety of airbases and suppression of partisans. Suppressing partisans in some areas is critical for maintaining production levels. Unfortunately I am going to have to dedicate some forces to coastal security, as the whole western coast of Europe is open to invasion. The favoured invasion locations, in my experience, are Ireland and Africa but France and Spain are distinct possibilities. I have never experienced an allied invasion of Scandinavia but that is an addition possibility.

The short-term plan is as follows.

1. Continue to pursue the invasion of Italy with those forces available nearby.
2. Finish of Bulgaria and then redeploy those forces to invade Turkey and ultimately join the armies already present in the Middle East.
3. Escort my transport fleets to the eastern Mediterranean to support the execution of (2)
4. Attempt to broaden my foothold in Persia with those forces currently available whilst also preventing a massive Turkish break out on their eastern frontier. If necessary considerable retrenchment will be acceptable to safeguard this area
5. Stand on a watching defensive in Russia waiting to see what happens. I will have to be prepared for a massive redeployment to the eastern front but until the Soviet Union can marshal their forces I can reasonably defend with empty space and air power.
6. Air power will be deployed to all theatres since my large numbers of bombers prevent their use in excessive concentrations.
 

Petrarca

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Your airpower will blunt any threat posed by Soviets marching westward to reclaim European Russia and the carrier fleets of the Americans and the Japanese. I ain't worried.
 

Kanitatlan

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Just because I know you like to count bodies, here are the naval losses since the end of Barbarossa

53r6wbs.jpg


To end September 1940 Losses 1

53j9uvp.jpg


To end September 1940 Losses 2

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To end September 1940 Losses 3

Nice to see Ghostwriter doing such a good job. This is also the only way to really discover what success my air patrols are having since you can rarely tell if they actually manage to sink anything. The period is from August 7th so we have had nearly two months of game time and whilst I may be cleaning up a lot of obsolete boats for the enemy I am under no illusion that their net fleet is getting any smaller. I have ripped the guts out of the Vichy fleet and the Italian fleet but they still exist and they are simply the relatively minor allied nations that wish to control the Mediterranean.
 

Brad1

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I really like the new updates Herr Kanitatlan. I agree with giving the petal throne more base IC and enhancing the AI build files. How would you want to enhance the AI build schemes? I suggest making the Petal Throne spit out hordes of infantry, and if you increase their IC a lot more carriers and battleships. The US should build a lot more motorized and armored divisions. Also, Brazil needs more capital ships.
 

TheExecuter

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Nice work so far...it seems you've found the right balance of overstretch to be entertaining.

I fear that most of the US navy is in the Pacific since the AI file would assume that it was fighting the axis...oh well, when you get there...I'll be waiting!

Keep up the good work!
 

Lord E

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I must say that American navy sure looks damned dangerous and the rest of the world also holds one enormous advantage in divisions, but I still feel your situation is not that hard because you have more mobile and better troops and should therefore be able to use your advantages to drive through enemy lines and try to encircle and destroy a lot of them. Cool to see Ghostwriter, Lifeless and Evil Santa as ships, I am sure their characters in the game enjoy having carriers named after them ;)
 

Kanitatlan

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Edzako The US AI does like battleships and they are hard to sink but I'm not sure it was a good plan. 62 battleships really isn't going to be enough for a bridge across the Atlantic although they could easily deploy 10+ SAGs (surface action groups) which does represent rather more effective operational fleets than I have.

Brad1 I will be looking at a collective AI update in may be 2 months time. I will bear your comments in mind.

TheExecuter I will bear in mind some "objective" updates for the US AI.

Lord E Sadly I must agree that I still don't find the opposition all that intimidating. I have seriously upgraded the opposition I am facing to try and keep it interesting. The main thing that makes my enemies less scary is that I now have more than enough space to exploit my superior skills. As in all games large spaces are much harder for the AI than they are for the player and I have a feeling of total invulnerability.