Fastest path to westernize as chinese tech group in AoW?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Florryworry

Captain
3 Badges
Jun 24, 2014
355
237
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Can't you just fight your way to the arabian peninsula, vassalize hedjaz and then core sinai and negev, conquer cyprus and westernize?
Its probably crazy hard to do without teching up millitary but I think It's probably the fastest way
 

MadDjinn

Major
39 Badges
Feb 14, 2014
767
26
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Tyranny - Tales from the Tiers
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Age of Wonders: Planetfall - Revelations
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Warlock 2: The Exiled
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
Enh. As Malaya I conquered the Cape from Portugal and used their core there to westernize. Since it's only 1-2% required, you sit on it for a long time and they'll give up eventually.

Ofc, the longer you wait, the larger their allies get. The war for the Cape, an actual core of theirs, took less time and effort than a much later war where I siezed a colony. In the 2nd war I had to wait until they got the 'nothing in the war is progressing' modifier before they'd peace out. The first war just took until I got past 10 ws.

It's nice to purge cultures on far off lands again.
 

uishax

Captain
51 Badges
Aug 30, 2013
477
315
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines Deluxe Edition
  • Stellaris
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
The European nation can't do anything since they can't reach you so they can't get the 10% warscore required to ask for anything decent. They'll sign a peace deal for a couple ducats and maybe some war reparations after a couple months.

The method most definitely works, tried in a game only a few hours ago. Was thinking about using it for my Kochin playthrough but I'm thinking protectorate cheese will be better if it still works.


It's not ideal by any stretch of the imagination to try and rush westernisation that early. It is possible though if you really want to force it for some reason (maybe rushing the Kilwa achievement if you're that impatience?). The question was fastest path to westernisation after all.
For 1.8 Ming, everything is worth it to rush westernisation, you quadruple your manpower and income after it, AND you lose the annoying modifiers. The only intervensions they need to do in Asia is to prevent Dai Viet from blobbing and ensure the hordes don't unify and get too big.
 

CPMuskovy

Second Lieutenant
74 Badges
Jun 12, 2013
178
35
  • Crusader Kings II
  • Semper Fi
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III Complete
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Shadowrun: Hong Kong
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Stellaris: Lithoids
  • Shadowrun Returns
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Prison Architect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Hearts of Iron IV: La Resistance
  • Prison Architect: Psych Ward
  • Victoria 2
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Parklife
Another thing to ask: Do you guys do the colonist trick where you get 10 settlers each time you send a colonist, recall, then send him again?
 

Castrolol

Major
72 Badges
Jun 1, 2012
578
915
  • Europa Universalis IV
  • Ship Simulator Extremes
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
Another thing to ask: Do you guys do the colonist trick where you get 10 settlers each time you send a colonist, recall, then send him again?
That really only works if the colony is ridiculously close to your capital (so it's for home continent colonising only). It's good for a lot of african nations and I used it to great effect in my M'zab game where I colonised the caravan trade routes and blobbed into africa extremely early allowing me to fend off the bigger north africans.
 

CPMuskovy

Second Lieutenant
74 Badges
Jun 12, 2013
178
35
  • Crusader Kings II
  • Semper Fi
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III Complete
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Shadowrun: Hong Kong
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Stellaris: Lithoids
  • Shadowrun Returns
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Prison Architect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Hearts of Iron IV: La Resistance
  • Prison Architect: Psych Ward
  • Victoria 2
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Parklife
That really only works if the colony is ridiculously close to your capital (so it's for home continent colonising only). It's good for a lot of african nations and I used it to great effect in my M'zab game where I colonised the caravan trade routes and blobbed into africa extremely early allowing me to fend off the bigger north africans.

Thought so. Speaking of which, what is the optimal cut-off point for this trick? I'm currently using it when send time is like 100 days.

Also, I still can't for the life of me figure out how to get to the new world and westernize before 1500 like you said. This is as Korea btw. All the other times I've westernized has been late 1500s, early 1600s. A faster time would be nice, but I still haven't figured it out yet.