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slornie

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I assume Joe is referring to how residential/commercial/industrial zones in CSL can only stretch up to four squares from a road. If the same applies to farmland you'll end up with very small fields!
 

Will Steel

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Indeed, I would also like to know more about farms being in the game or not.

Sometimes in SC4 when I first started playing that game years ago, farms kickstarted and formed the backbone of my economy when starting up new settlements. Once I had a decent amount of population, built enough public facilities and my treasury was filled back with the taxes, I would slowly start removing farmland and established industrial zones not too far away from the town.
 

cd concept

Second Lieutenant
Oct 4, 2014
187
3
The way this game should start out with is with dirt roads for farming and at least one primary industry . There should also be one main road that has infrastructure built-in and houses some commercial and government buildings to slowly kick start the town . This is how to start a town not with residential buildings in place with people. Why would the people be there if there's no jobs or schools to educate their children. Bring the industry etc. The people will come!