Basic and simple topic.
I'm trying to figure out how to design my next playthrough this evening. The theme is already clearly defined as 'slave heavy xenophage'. Kinda like 'Fanatical Purifier' but with lots of eating and lifestock instead of purging (which naturally implicates Genetic Ascension).
For that reason, Fanatic Xenophobe is the only logical choice (since simple Xenophobe is kinda like 'stay away xenos' but not 'DIE XENOS').
My issue now... what other ethic to pick?
I'm trying to figure out how to design my next playthrough this evening. The theme is already clearly defined as 'slave heavy xenophage'. Kinda like 'Fanatical Purifier' but with lots of eating and lifestock instead of purging (which naturally implicates Genetic Ascension).
For that reason, Fanatic Xenophobe is the only logical choice (since simple Xenophobe is kinda like 'stay away xenos' but not 'DIE XENOS').
My issue now... what other ethic to pick?
- I can neither put a third point into Xenophobe, nor only use two point, due to the game's restrictions.
- Xenophile is locked out since it opposes Xenophobe.
- Militarist is technically an option, but that would be very close to Fanatical Purifier. And I already have a species that fills that niche and would dislike to have two species with the exact same ethics.
- Pacifist won't work, becasue I DO want to go to war.
- Spiritualist would fit thematically, but with all the bugs and controversy about malfunctioning Government Attraction, I would rather not risk suddenly having to deal with Xenophile Factions.
- Materialist could work, but I do not intend to go for Robots, because of Biologic Ascension (which will make organic pops much superior to droids, and I certainly won't allow Synths in my Xenophobe empire, because those trigger Xenophile attraction). And Materialists without robots is kinda half the ethic wasted (and obviously unhappy factions).
- Egalitarian would be an interesting choice, but is denied by the fact Egalitarian-Xenophobe is bugged and won't allow alien slaves.
- Authoritarian would fit thematically, but has the issue that it tries to force you into Imperialism, which is gimped by heirs having random ethics and possibly promotion
xenophileheresy. And I'm not certain whether the 'Stratofied Society' oppinion modifier will be satisfied by having xeno slaves instead of Caste System (and I do not want to use Caste System for my primary species in first place, because that could lead to Egalitarism, with the bug issue mentioned above).