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    Real Strategy Requires Cunning

luk3Z

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Prinnt

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Nice work. I don't know if it's possibly but maybe reduce the amount of units you can recruit, cause right know you can just indefinitely spam out units which let's the war go on for too long. Also is it just me or is there a problem with recruiting cavallary, cause i can't recruit it.
 

Andrei Gijgorev

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Suggestion: Write a little about what the mod is all about. I mean it looks like a US Civil War scenario, but maybe it also has aliens? What's the role of Great Britain? Are there many events? Etc.

In any case, it's great to see some new modding work being done.
 

luk3Z

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New version.
Code:
#------------------------------------------------------------------------------------------
# Fantasy North & South
# Version: 1.3
# Based on: WATKABAOI 2.09 and partly on: AoI & AoN mods for EU2.
#------------------------------------------------------------------------------------------

Changes since version 1.2:

added:
- added ENG cores on USA states
- added few missing (historical) provinces to ENG
- added 7 manufactories in UK (like in vanilla 1773 scenario)
- added goods manufactory in Washington D.C. (like in vanilla 1773 scenario)
- added missing goods in few provinces
- added Quebec flags & army units
- USA cores on CSA provinces in 1861 scenario

removed:
- removed barracks (CC) from Quebec province (ENG 1775 scenario)
- removed barracks (CC) from Washington D.C. province (USA 1775 scenario)

changed:
- changed ENG AI ferocity to "= no" (via event) in 1775 scenario when ENG AI is losing the war with USA &
  USA control all their national provinces (except New York - is on the island - USA don't have navy)
- changed USA AI ferocity to "= no" (via event) in 1861 scenario when USA AI is losing the war with CSA &
  CSA control 50% of USA provinces (36 prov.)
- changed ENG AI ferocity to "= no" in 1861 scenario
- changed goods in few provinces
- changed manpower in provinces
- changed few city names
- changed few lines in land & naval tech
- speed of land army doubled (more realistic)
- decreased manpower of CSA (to historical value of pop. see below "# 1861 scenario" in "About this mod")

other:
- event option when ENG joning the war on Confederation side (alternative/fantasy Trent Affair)
- all countries now starts without Tax collectors, Chief judges & Governors (you can upgrade them manually)
- _DAYS_PER_PHASE_ = 2
- new CRT
- more fun !
 
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ConjurerDragon

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Suggestions:

In the mod file
mod_FNS.txt
add a 2nd line as a remark with the version number of the mod, as other mods like Timur do. It allows to check which version one has installed on a quick glance without starting the game, e.g.
Code:
#The Age of Timur

#-----------------------------------------------------------------------------------------------

mod = {
    name = "The Age of Timur"
    dir = "FTG_Timur"
    language = { "english" }
    style = { "classic" }
    shields = { "classic" }
    remark = "Version 1.12"
    remark = "For FTG by Garbon"
    }

#-----------------------------------------------------------------------------------------------

When selecting the 1776 scenario the the UK has the same scenario description as it does in the Civil War scenario: "During the Civil War (1861-1865)..."

Great Britain gained a lot of it´s possessions only in the Treaty of Paris 1763. I suggest to use "claimcores" instead of "national cores" for the provinces gained in 1763. The same for british cores on the 13 provinces - all those provinces have a divided loyalty and the UK should suffer nationalism/less manpower from them should the occupy and annex them again.

In the starting event is some sort of strange character. It does not read 1775-1783 but:
1608159676382.png

Possible cause: Did you edit and save the event files with something else than the normal editor or notepad? That can cause those artifacts.

Fog of War and empty provinces:
You make the War of Independance both far easier and far harder than historically.
Easier because you deprive Britain of sources of income like Jamaica and their small Mosquito coast trading post
and
harder because the USA would never have achieved independance from Britain without financial and military aid from several states, including the Netherlands, Spain, France and Prussia.

Province 86 - Washington D. C.... In 1775 that city did not yet exist. It was formally founded 1790 and named Washington 1791. It is possible to change the name of a provinces city by event so that should happen later by event.
 
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