Team PDS: Given that...
If you could give us some details on the first Stellaris DLC's focus and scope, it would not only satisfy our galactic curiosity (for a few seconds), but much more importantly, the Stellaris forum could start having engaging, focused, and productive discussions on ideas to support, improve, and implement said DLC.
Yes, you can go it alone a while longer... but what if one of us has a fabulous... golden nugget idea? Don't you want to know sooner? Know before development starts? What about combinations of great ideas that work in concert for a gaming experience that exceeds expectations of the current design? We've got lots of energy and limitless ideas, but without the focus of knowing more about the DLC, hard to channel that energy.
In addition... what about diverting our attention from dialog on the latest minor glitch observed in the latest video... all the speculations we make because we don't have anything else to fill the void. Think also of Wiz' health and his resulting lower blood pressure if our attention is diverted onto more productive dialog... like helping DLC #1 be successful.
Yes, there are risks to this approach: Once you release the focus & scope of DLC #1, the tiny minority... the heretics, unbelievers, and naysayers will come out in force... and try to hijack threads under the guise of critical feedback... However, they can be skipped over, filtered, and ignored. We... your loyal fans will utilize our utmost discipline to persevere... not be baited... should you entrust us with the details of DLC #1 earlier than planned.
Regardless of the risks, think of the gains: Boost to fan POP happiness, great ideas at low resource cost, and helping to channel our energy credits to meet your end product objectives... just by giving us some details on DLC #1 and a starting point of how we can help.
Well... I tried.
"Of course bullshit in pure form is rare. It's usually contaminated with some data." (From a military manual I once read years ago)
Team Paradox: Seriously, I know this close to release is crunch time. Do what you need to. As for any remaining Stellaris bugs... Good Hunting!!!
When Henrik says the expansion is 'done' he means the design. Development of it has not started, we're still very much working on the base game.
If you could give us some details on the first Stellaris DLC's focus and scope, it would not only satisfy our galactic curiosity (for a few seconds), but much more importantly, the Stellaris forum could start having engaging, focused, and productive discussions on ideas to support, improve, and implement said DLC.
Yes, you can go it alone a while longer... but what if one of us has a fabulous... golden nugget idea? Don't you want to know sooner? Know before development starts? What about combinations of great ideas that work in concert for a gaming experience that exceeds expectations of the current design? We've got lots of energy and limitless ideas, but without the focus of knowing more about the DLC, hard to channel that energy.
In addition... what about diverting our attention from dialog on the latest minor glitch observed in the latest video... all the speculations we make because we don't have anything else to fill the void. Think also of Wiz' health and his resulting lower blood pressure if our attention is diverted onto more productive dialog... like helping DLC #1 be successful.
Yes, there are risks to this approach: Once you release the focus & scope of DLC #1, the tiny minority... the heretics, unbelievers, and naysayers will come out in force... and try to hijack threads under the guise of critical feedback... However, they can be skipped over, filtered, and ignored. We... your loyal fans will utilize our utmost discipline to persevere... not be baited... should you entrust us with the details of DLC #1 earlier than planned.
Regardless of the risks, think of the gains: Boost to fan POP happiness, great ideas at low resource cost, and helping to channel our energy credits to meet your end product objectives... just by giving us some details on DLC #1 and a starting point of how we can help.
Well... I tried.
"Of course bullshit in pure form is rare. It's usually contaminated with some data." (From a military manual I once read years ago)
Team Paradox: Seriously, I know this close to release is crunch time. Do what you need to. As for any remaining Stellaris bugs... Good Hunting!!!
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