I went life seeded as fanatical purifier. Only took as many systems as I could maintain star bases. Built up a big navy and killed the first AI as soon as I encountered them. Instantly send any pops on conquered worlds back to the capital, soon as the war is done destroy any residual outposts. Go exploring for the next guy. Repeat. I think I was done fighting about 20 years before I took a picture. I just wanted to be sure no AI's were hiding anywhere.
It was just on a small galaxy. I could try on a bigger one.
4 enforcer buildings were needed to restore order. Great khan sadly rolled over me 5 years later.
I went life seeded as fanatical purifier. Only took as many systems as I could maintain star bases. Built up a big navy and killed the first AI as soon as I encountered them. Instantly send any pops on conquered worlds back to the capital, soon as the war is done destroy any residual outposts. Go exploring for the next guy. Repeat. I think I was done fighting about 20 years before I took a picture. I just wanted to be sure no AI's were hiding anywhere.
It was just on a small galaxy. I could try on a bigger one.
4 enforcer buildings were needed to restore order. Great khan sadly rolled over me 5 years later.
Did you get that from my thread? https://forum.paradoxplaza.com/foru...ical-logic-failure-purging-wildly-op.1135241/
Either way glad to see that someone did a full game on it
The funny part is how crime shoots up at 100% and you're left with a real problem.
Pops that are being purged shouldn't count toward stability unless the designers expect you to resettle tons of pops as enforcers.