Countries with strong youth organizations (Germany, USSR) and overall strong feelings of national unity (Finland, UK, France...) should in my opinion recieve troops when defending key areas.
Paris is an exception. (The generals of both France and Germany gave it up without a fight, because they wished to keep the city for future generations.)
I was most amused when I read from someone`s AAR, how he had captured all of Japan`s mainland, while the Japanese armies were busy fighting in China. The issue that amused me most greatly was that he had done this with only one infantry division.
Shouldn`t countries such as Germany or Russia recieve fanatic defenders, when say Berlin or Stalingrad are at stake? Perhaps something similar to "partisans" of Victoria, but these units would pop up when defending a city. They would work with some sort of co-ordination with the dfeneding army, if there is one.
I found it most odd that one can attack and take control of large areas without meeting any resistance if no official army is defending. Could Latvia go on and take control of Turku, Tampere and Helsinki without meeting any resistance, just because the main Finnish armies are defending the Karelain Isthmus? Would Berlin be taken by a surprise attack of one lonely American paratrooper division in 1942, midst of unbeliveable axis success on all fronts?
The easiest representation that I can think of is giving all victory locations random "Defence forces".
Also during a liberative attack these "defence forces" would work as an opposite, giving the attackers a hand. (Stalingrad gives defence bonus for Russians, but if the Germans capture the city, and the Russians attack the territory, then the citizens of Stalingrad will help the Russians in liberating the area.)
It seems most terribly odd that one can so easily take control of large areas. Also their occupation should not be as easy and free as it is now, as I stated on my other thread: Occupation should not be free.
These two suggestions, if implemented, will make the game more realistic and will reduce the illogical world conquest made by small nations. (Estonia, Haiti...). Also the representation of the downsides and difficulties of war of conquest will be better represented.
Paris is an exception. (The generals of both France and Germany gave it up without a fight, because they wished to keep the city for future generations.)
I was most amused when I read from someone`s AAR, how he had captured all of Japan`s mainland, while the Japanese armies were busy fighting in China. The issue that amused me most greatly was that he had done this with only one infantry division.
Shouldn`t countries such as Germany or Russia recieve fanatic defenders, when say Berlin or Stalingrad are at stake? Perhaps something similar to "partisans" of Victoria, but these units would pop up when defending a city. They would work with some sort of co-ordination with the dfeneding army, if there is one.
I found it most odd that one can attack and take control of large areas without meeting any resistance if no official army is defending. Could Latvia go on and take control of Turku, Tampere and Helsinki without meeting any resistance, just because the main Finnish armies are defending the Karelain Isthmus? Would Berlin be taken by a surprise attack of one lonely American paratrooper division in 1942, midst of unbeliveable axis success on all fronts?
The easiest representation that I can think of is giving all victory locations random "Defence forces".
Also during a liberative attack these "defence forces" would work as an opposite, giving the attackers a hand. (Stalingrad gives defence bonus for Russians, but if the Germans capture the city, and the Russians attack the territory, then the citizens of Stalingrad will help the Russians in liberating the area.)
It seems most terribly odd that one can so easily take control of large areas. Also their occupation should not be as easy and free as it is now, as I stated on my other thread: Occupation should not be free.
These two suggestions, if implemented, will make the game more realistic and will reduce the illogical world conquest made by small nations. (Estonia, Haiti...). Also the representation of the downsides and difficulties of war of conquest will be better represented.