Hi, I've been working on an alternate history mod where I'm adding a new family and I can add all the characters I want but the game adds in some extra children to characters 522 and 523 without me asking (it looks like those children always have the same name, which I found weird).
Does anyone have any suggestions? Here is the character setup code I'm using:
Does anyone have any suggestions? Here is the character setup code I'm using:
Code:
...
522={
first_name="Ochus"
family = c:PER.fam:Achaimenid
birth_date=416.1.21
culture="pasargadi"
religion="zoroaster"
father="char:518"
mother="char:519"
add_gold=1000
add_popularity=70
add_trait="achaemenid"
}
523={
first_name="Parysatis"
family = c:PER.fam:Achaimenid
female=yes
birth_date=406.4.15
culture="pasargadi"
religion="zoroaster"
father="char:516"
mother="char:515"
marry_character=char:522
add_gold=250
add_popularity=40
add_trait="achaemenid"
}
524={
first_name="Parysatis"
family = c:PER.fam:Achaimenid
female=yes
birth_date=432.10.10
culture="pasargadi"
religion="zoroaster"
father="char:522"
mother="char:523"
add_gold=125
add_popularity=20
add_trait="achaemenid"
}
525={
first_name="Darius"
family = c:PER.fam:Achaimenid
birth_date=434.8.8
culture="pasargadi"
religion="zoroaster"
father="char:522"
mother="char:523"
add_gold=500
add_popularity=50
add_trait="achaemenid"
}
526={
first_name="Arses"
family = c:PER.fam:Achaimenid
birth_date=442.3.2
culture="pasargadi"
religion="zoroaster"
father="char:522"
mother="char:523"
add_gold=250
add_popularity=40
add_trait="achaemenid"
}
...
Last edited: