This is what happens:
1. Units are hit by Napalm from plane.
2. Units try to drive out of the flames.
3. Units are not fast enough and "panik" which leads them to "fall back"
4. Units start driving through the flames, but this time dont try to get out anymore
5. Units die...
This is problematic, since flame planes often create long lanes of fire that are directed towards the spawnside of the map. Somehow units that are falling back try to move towards that side and therefor directly through the fire.
This is especially bad, when they are just at the edge of the fire and almost in safety, but then "fall back" and try to chose their doom instead of driving like 2 more meters towards safety.
Unit AI should be improved to make chose units the shortest way out of the flames when "Falling Back"....
Also, Falling Back units should not drive into flames deliberatly...
1. Units are hit by Napalm from plane.
2. Units try to drive out of the flames.
3. Units are not fast enough and "panik" which leads them to "fall back"
4. Units start driving through the flames, but this time dont try to get out anymore
5. Units die...
This is problematic, since flame planes often create long lanes of fire that are directed towards the spawnside of the map. Somehow units that are falling back try to move towards that side and therefor directly through the fire.
This is especially bad, when they are just at the edge of the fire and almost in safety, but then "fall back" and try to chose their doom instead of driving like 2 more meters towards safety.
Unit AI should be improved to make chose units the shortest way out of the flames when "Falling Back"....
Also, Falling Back units should not drive into flames deliberatly...