"Falling Back to Exploration" -- nice surprise!

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HFY

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falling back to exploration.png


After auto-survey ran out of known survey targets, this message popped up and my science ship started visiting unseen systems which were not survey-able.

Very nice surprise.


Is there a way to trigger auto-explore on a ship without first exhausting survey-able sites? For those weird builds where I have more than one science ship ;)
 
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Archon87

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Yeah this was in one of the dev diaries. Science ships will now try to map unexplored areas in other empires once valid unsurveyed systems run out. It's a nice step in the right direction, QOL-wise.
 
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HFY

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Yeah this was in one of the dev diaries. Science ships will now try to map unexplored areas in other empires once valid unsurveyed systems run out. It's a nice step in the right direction, QOL-wise.

Yeah, we're getting back to the QoL we had before Nemesis :)

Any way to trigger this mode on a science ship earlier? Access to that early would be an improved QoL superior to what we had before Nemesis.


In that same vein, I'd love it if we had a "Survey and Ask" vs a "Gotta Survey Fast" mode (don't ask about anomalies) -- one for a ship in a "safe" area, the other in a rush where I want to get an Outpost built ASAP, or where I have a 2nd ship following the initial survey ship and I don't want the Meticulous survey ship wasting its time when the Carefree ship is close by.

Toggle on the ship itself, or two separate Auto-Survey buttons, either would be fine.
 
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Silesian Burd

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Yeah, we're getting back to the QoL we had before Nemesis :)

Any way to trigger this mode on a science ship earlier? Access to that early would be an improved QoL superior to what we had before Nemesis.


In that same vein, I'd love it if we had a "Survey and Ask" vs a "Gotta Survey Fast" mode (don't ask about anomalies) -- one for a ship in a "safe" area, the other in a rush where I want to get an Outpost built ASAP, or where I have a 2nd ship following the initial survey ship and I don't want the Meticulous survey ship wasting its time when the Carefree ship is close by.

Toggle on the ship itself, or two separate Auto-Survey buttons, either would be fine.
surveys entire enemy empire before First Contact finishes

First Contact finishes

information on the colonies is lost >.>
 
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HFY

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surveys entire enemy empire before First Contact finishes

First Contact finishes

information on the colonies is lost >.>

Good point, this won't return QoL to where we had it before Nemesis, but it would be a step in that direction.
 
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Sinister2202

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Really thankful for the automation for civilian ships lately. For me, the construction ship with automated mining/research station build is a life saver.
 
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Really thankful for the automation for civilian ships lately. For me, the construction ship with automated mining/research station build is a life saver.

It is, though I'm not sure if I found a bug. Two times in my latest game I queued up a habitat and then a long time later went back to see the construction ship just sitting in orbit, and there now being a resource outpost over the planet. First time I assumed I misclicked but after the second one I'm not sure if my other ship on auto-construct somehow built the outpost before the first ship finished the habitat.
 
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It is, though I'm not sure if I found a bug. Two times in my latest game I queued up a habitat and then a long time later went back to see the construction ship just sitting in orbit, and there now being a resource outpost over the planet. First time I assumed I misclicked but after the second one I'm not sure if my other ship on auto-construct somehow built the outpost before the first ship finished the habitat.
Yeah some times they do that. It's a bug I'm pretty sure. I also had a similar problem, where 3 constructor ships were idling when there was one more place for mining station to be built in the entire empire. It was like they were conflicting each other or something. I hadn't noticed it until mid-game. Small things like that, I got no problem doing it manually.
 
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Yeah some times they do that. It's a bug I'm pretty sure. I also had a similar problem, where 3 constructor ships were idling when there was one more place for mining station to be built in the entire empire. It was like they were conflicting each other or something. I hadn't noticed it until mid-game. Small things like that, I got no problem doing it manually.

Unless someone beats me to it I'll see if I can recreate it next I play and post a bug report.
 
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Unless someone beats me to it I'll see if I can recreate it next I play and post a bug report.

We'll end up with three players idling around the same unsubmitteed bug report.
 
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Really thankful for the automation for civilian ships lately. For me, the construction ship with automated mining/research station build is a life saver.
Wait what?

Construction ships can do that now?
 

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Yeah they have a new icon you can press, where fleet stance is supposed to be usually.
I did not know this. I am gud at pay attention to detail! I should be a spy. Work for the CIA!