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Czardus

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May 31, 2017
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Czardus

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May 31, 2017
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In this episode we expand the city further, build a university, hospital, and more parks!

This Let's Play Cities Skylines series is a play-through without mods or assets from the workshop. It's time to change it up a little and get back to the basics.

Please visit the corresponding post on my blog for screenshots of the city: https://www.czardus.com/2017/08/09/fairview-shores-…versity-hospital/


Never miss an episode, check out the full playlist: https://www.youtube.com/playlist?list=PLDPMzZQglG8DPgvpGsc0InWfYRgjwpr1y
 

Czardus

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May 31, 2017
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In this episode, we expand into a new tile, start our first bus routes, and plan out some future growth.

This Let's Play Cities Skylines series is a play-through without mods or assets from the workshop. It's time to change it up a little and get back to the basics.

Please visit the corresponding post on my blog for screenshots of the city: https://www.czardus.com/2017/08/13/fairview-shores-…w-tile-expansion/

 

Czardus

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May 31, 2017
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In this episode, we build more suburb-style residential zones in our new suburb New Texas, start growing the commercial center of New Texas, and do a routine review of the city's services.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding post on my blog for screenshots of the city: https://www.czardus.com/2017/08/15/fairview-shores-ep7-new-texas/

 

Czardus

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39 Badges
May 31, 2017
438
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In this episode, we focus almost exclusively on improving the city's main entrance from the highway. We add a roundabout with a flyover, along with rail connecting the farming industry to the generic and the generic to the external world. We also add fire helicopter service to help combat forest fires.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/

 

Czardus

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39 Badges
May 31, 2017
438
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In this episode, we add crematoriums to the city (finally!), fix the unemployment issue, and add a new exciting part of the city.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/

 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, it's time to add a ferry line to connect to Fringes Isle. We also add another subdivision and start building the road layout for the central business district!

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we work on the road layout of the central business district of our region. This new district will eventually be centrally located with a mix of high density commercial and office zoning.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we add metro lines to the city and set up the infrastructure to have tram lines in the central business district. We also continue expanding the New Texas district.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we add our first high density zoning, a residential neighborhood along the riverfront. We also add yet another subdivision to the New Texas District, and in general prepare to start zoning the central business district.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we start zoning the central business district (CBD), add a cable car line across the highway, and in general get the CBD up and running.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we add a leisure district on what is now called Geo Isle, connected to the high density residential area by pedestrian and bike paths. We also add another residential neighborhood on the other side of the central business district, and add taxis throughout the region.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

Captain
39 Badges
May 31, 2017
438
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In this episode, we tweak a few traffic issues by adding a couple of metro and bus stations to the Sandy Shoals neighborhood in order to make the public transit and traffic management more efficient. We also added a new traffic circle to improve the efficiency of the traffic near Lonne, the farming district, and better connect a couple of the main avenues in Valley Stream.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/

 

Czardus

Captain
39 Badges
May 31, 2017
438
0
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In this episode, we add two new tiles, expand the high density residential areas by adding a new district, and increase the level of the office buildings in downtown Fairview.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/

 

Czardus

Captain
39 Badges
May 31, 2017
438
0
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In this episode, we fill out the rest of the central business district of Fairview, add more high density residential, build some new parks, and extend a new avenue connecting Fairview to New Texas.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/
 

Czardus

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May 31, 2017
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In this episode, we begin the process of adding significantly more industrial zoning through building more industrial infrastructure. We added two specialized districts (oil and ore) and a new generic industry district. We also added a new metro line to connect the area to other parts of the region, and built a new interchange to provide road access to the area. Finally, we added a rail line to connect the new industrial area to the rails.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/


20170914073557_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
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In this episode, we begin zoning the new industrial districts of Coolmine, Blackrock, and Milltown. We add a tram line called Zipa line that runs from Valley Stream to the new industrial area. We extended a highway further. We built a prison to accommodate more criminals.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/


Current city overview:
20170918070855_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
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  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
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  • Cities: Skylines - Natural Disasters
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  • Europa Universalis IV
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  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
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  • Hearts of Iron III
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  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we built the base infrastructure for the new cargo harbor. This includes five different cargo ship/rail hubs with each heading to a different area. Four of them will eventually service new districts, and the fifth connects to the main line which in turn connects to the existing two generic industrial districts.

This Let's Play Cities Skylines series is a vanilla (without mods or assets from the workshop) play through. It's time to change it up a little and get back to the basics.

Please visit the corresponding page on my blog for screenshots and the story of the city's development: https://www.czardus.com/fairview-shores/


Teasers:
20170921071143_1.jpg

20170921071229_1.jpg

20170921071657_1.jpg