So I have been playing a while and just on Normal difficulty, I have noticed that AI starting fleets are insanely strong.
I will look at intel on the enemy and it will state they are "equivalent:" to my civilization. This to me would seem to indicate close to the same. Yet when I have to fight them they are always vastly superior in fleet strength.
This got worse yesterday when I was in a game that saw an enemy undergo massive internal wars and eventually be split into three different groups, all at war with each other. The one segment that was blocking me the most was listed as inferior in fleet capacity and strength. SO I declared war intent to opening up some space lanes.
My fleet at the time was made up of two 2500 strength fleets and I attacked on two planets at once. The enemy fielded a 2K fleet for each of my incursions to intercept AND a 6K fleet to attack my home system. THIS IS INFERIOR?
This nation had a single habitable world and 4 worlds for mining, they were mostly research. I beat the dual 2K fleets, took out all his wormhole generators and then began to whittle down his 6K fleet. I had it down to 4K and was rebuilding ships as fast as I could to finish the job.
Suddenly he arrives with a 3K fleet, the size alone was nuts but they were all cruisers and destroyers. I have more resources and likely more stockpiles as I had not just been through a couple of wars before starting this like he had. Yet with a single shipyard he build a larger fleet faster than I could with 3 ship yards.
Is this being worked on, creating an AI system that does not so openly CHEAT or at least not to such a ridiculous level?
I will look at intel on the enemy and it will state they are "equivalent:" to my civilization. This to me would seem to indicate close to the same. Yet when I have to fight them they are always vastly superior in fleet strength.
This got worse yesterday when I was in a game that saw an enemy undergo massive internal wars and eventually be split into three different groups, all at war with each other. The one segment that was blocking me the most was listed as inferior in fleet capacity and strength. SO I declared war intent to opening up some space lanes.
My fleet at the time was made up of two 2500 strength fleets and I attacked on two planets at once. The enemy fielded a 2K fleet for each of my incursions to intercept AND a 6K fleet to attack my home system. THIS IS INFERIOR?
This nation had a single habitable world and 4 worlds for mining, they were mostly research. I beat the dual 2K fleets, took out all his wormhole generators and then began to whittle down his 6K fleet. I had it down to 4K and was rebuilding ships as fast as I could to finish the job.
Suddenly he arrives with a 3K fleet, the size alone was nuts but they were all cruisers and destroyers. I have more resources and likely more stockpiles as I had not just been through a couple of wars before starting this like he had. Yet with a single shipyard he build a larger fleet faster than I could with 3 ship yards.
Is this being worked on, creating an AI system that does not so openly CHEAT or at least not to such a ridiculous level?