We have completed adding the placeholder flags, so yes, please report if you find a bugged flag.
Desther being caught for such a thing makes wayyy to much sense when you know the character's lore. Thanks for the report btw!- My Court Scribe accused someone that's in no society of being in a secret society. Scapegoating is not a problem (I'm pretty sure the event allows for it), but "the the Society" is a problem.
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This is highly concerning. I'm surprised and disappointed that more people haven't taken issue with this. I had hoped that the ideological poison that has so thoroughly envenomed WotC wouldn't also spread to mods based on D&D. Ignoring it because "it's contradictory, confusing, and takes place an order of magnitude or more earlier than anything we're covering" is perfectly valid and reasonable, but this statement "This is partly because some of it is much too close to real-world racist myths" is absolutely outrageous. This gives the impression that this decision is a form of censorship by omission. Very upsetting.Almost all the drow backstory just isn't mentioned. This is partly because some of it is much too close to real-world racist myths, but also because it's contradictory, confusing, and takes place an order of magnitude or more earlier than anything we're covering. We haven't replaced it with anything; the drow just exist alongside the other species.
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You will remain upset, I'm afraid. The drow in their original incarnation are very evocative of the racist myths that were used to justify slavery and other abominable practices, and we as a team do not want this kind of legacy in our work.This is highly concerning. I'm surprised and disappointed that more people haven't taken issue with this. I had hoped that the ideological poison that has so thoroughly envenomed WotC wouldn't also spread to mods based on D&D. Ignoring it because "it's contradictory, confusing, and takes place an order of magnitude or more earlier than anything we're covering" is perfectly valid and reasonable, but this statement "This is partly because some of it is much too close to real-world racist myths" is absolutely outrageous. This gives the impression that this decision is a form of censorship by omission. Very upsetting.
Some recent stuff is moving towards a, if elf live underground and eat these foods as child, skin turn black, if live under the moon and eat these foods as child skin turns silver, if live under sun and eat these foods skin turns bronze. Idk if that'll stick but it worked in AoW and some PF lore (pf is a mess and contradicts.) so it might become faerun cannon. Or else the good/evil split based on gods getting involved and the different being eye colours but that one seems less fun mod wise as atleast geographic could be based in de jure or something you could plan for?You will remain upset, I'm afraid. The drow in their original incarnation are very evocative of the racist myths that were used to justify slavery and other abominable practices, and we as a team do not want this kind of legacy in our work.
If that bothers you, then do not play the mod.
That would be really cool.Both commonwealth dynastic laws and Amn having feudal vassals are intended.
Commonwealth dynastic laws are used to represent familial dictatorships.
We have not heard anything of this sort for FR. PF lore is quite different, and we recently considered and rejected the possibility of going over the PF's skin tones for drow. What is AoW? Personally I'm not sure that a habit/diet approach to elven skin colour is free from problems either, and implementing it would cut across the existing implementation of graphical culture (in the base game) and species (in this mod).Some recent stuff is moving towards a, if elf live underground and eat these foods as child, skin turn black, if live under the moon and eat these foods as child skin turns silver, if live under sun and eat these foods skin turns bronze. Idk if that'll stick but it worked in AoW and some PF lore (pf is a mess and contradicts.) so it might become faerun cannon. Or else the good/evil split based on gods getting involved and the different being eye colours but that one seems less fun mod wise as atleast geographic could be based in de jure or something you could plan for?
Confirmed. The Bhaalspawn bookmark seems to be plagued by crashes. Other bookmarks appear to be fine. We're working on a fix.Anyone else getting some crashes during the Oct 15th Experimental?
We'll be disabling the timed elections for MRs due to it being too obtuse for players and MRs being way too hardcoded. Thanks for the reports, Silversweeper.
Most of the work in the latest experimental was dedicated to finding out the source of the crash we'd been having.
Thank you! Your reports are always helpful.Finally had time to play again, so... have a bug report? Apologies in advance for forgetting to use charid to get the event ids.
We'll look into this. It's the fiddliest of our societies, since it combines the behaviours of two vanilla societies and has required some further adaptation to be suited to the setting.- It's possible something has broken with the Cult of Asmodeus. I tried joining it four times with two characters, and three of those attempts failed (one attempt went nowhere when the "messenger" arrived, one attempt never had the "messenger" show up after I had been informed that I should expect their arrival, and one attempt never had the Grand Master contact me about the "messenger" being on their way after I pledged myself to Asmodeus). Additionally, the one time I successfully joined I didn't get any missions until after I had ranked up the first time.
We think we know what's caused this. It is a bug - rulers of Baldur's Gate should all be MR.- Unsure if it's a vanilla bug, intentional, or a bug with the mod, but previous rulers of Baldur's Gate are listed as Feudal.
I'll get onto this today.- Three tooltips for the Court Mage need localization.
I'll look into this.- At least one tutorial event has "/n" instead of actual newlines.
Not all faiths or cultures have them at the moment. What faith and culture were you when this happened, please? (I'm guessing Mercantile/High Coaster, but I could be wrong.)- I don't appear to have access to any kind of feast decision, which seems odd.
This is unintended; we'll look into it. The Shadow Druids should be trouble, but not this sort of trouble.- After conquering Cloakwood the province gets Nomadic Agitation. It wasn't Nomadic Tribal before I conquered it, and though I suppose the Shadow Druids might be an uncivilized bunch it feels excessive to go full Nomadic Tribal just because they're no longer in charge...
- On succession, the province is usurped by a newly generated characters... but I keep the random tribal holding I got when I conquered the province, and the temple changes its appearance to a city.
That's because of the use of EvilGod localisations; I'll go and fix those.- The "messenger" during my successful joining of the Cult of Asmodeus carries the mark of Lucifer.
It's not a bug as such, but Azoun has a lot of canon bastards, and the vanilla legitimisation rules seem to favour him adopting them. I don't want to cut the decision off, but we can look at ways to discourage him.- Randomly noticed that Cormyr was inherited by one of Azoun IV's bastards, who apparently got legitimized (without his dynasty changing). Unsure how it happened, but it seems like it might be a bug.
I believe it's intentional; the wetlands inside the meanders are traditional scaly territory.- Randomly noticed that this county partially matches the shape of the river but isn't following it everywhere. Might be unintentional.
This is a vanilla issue not playing well with more gender-diverse character generation. I'll fix it.- I assume "man" and "he" are unintentional here, unless you've added something else to handle trans/etc. people beyond the Androgynous trait (which this particular character is lacking).
I have no idea what's going on here.- Randomly noticed that my sister apparently is the heir to "the Lowborn", whatever that means...
We'll look again at this.- I signed an Infernal Bargain (for beauty, since that felt like what my Seductress character would go for), and all of my children (except my adult daughter; I got her into the Cult of Asmodeus before) have one negative modifier or another (including my Spawn of Asmodeus). Now, I did read the fine print, and Evil is of course not one big happy family, but it seems a bit excessive for children that cannot be inducted into the Cult (and that in some cases are too young to get converted to the secret faith) to be punished for not being in the Cult (and some of the modifiers are rather irrelevant for children)...
Yes, that's a vanilla issue.- Likely a vanilla issue: Despite being married, my Spawn of Asmodeus was born a bastard even though I was married and my husband failed to notice that the pregnancy was suspect (even though he was imprisoned; another vanilla issue I believe).
Design oversight. There should at least be a chance for one or other of those. We'll look into it.- Possibly a bug: My Spawn of Asmodeus is not Planetouched, which he probably should be.
- Possibly a bug: My Spawn of Asmodeus is not a Tiefling. I suppose that'd make it harder for him to blend in, but it feels like he should be.
Not a bug; possibly worth considering as a change.- Possibly a bug: Aside from children born after I signed the pact, my descendants did not get Planetouched despite getting Infernal Beauty and Attractive.
Fairly sure this is a vanilla bug. We'll look into it, though, as there ought to be some sort of behaviour here.- Possibly a bug, possibly a vanilla bug in that case: I can ask "But what about second Spawn of Asmodeus?", i.e. use Unholy Impregnation on myself after having given birth to the Spawn of Asmodeus (still alive and well at this time). There does not appear to be a cap, seeing as I could do it a third time as well.
Definitely a bug.- Possibly a bug: The "nannies" that come to serve my Spawns of Asmodeus aren't Infernal, openly or secretly.
They should, yes.- My second daughter kept her Infernal debuffs after I successfully recruited her into the Cult. Maybe they should be cleared on joining?
We know - we're still trying to catch all the things that cause it.- The child portrait bug is still a thing.
They should probably be treated as immune to conventional diseases, which we have a facility for.- Not sure if Treants can get the Flu, severe or not.
This is an intended feature of vanilla, and we aren't planning to change it. Sometimes kingdoms do get shattered - it happened in canon to Tethyr, Vastar, Omu, Uruth Ukrypt, and several others.- Cormyr somehow got destroyed. I suspect it happened as a result of a combination of a Prepared Invasion -- which I don't remember getting an event about -- launched from the Evermoors (since Suzail's history shows a previous Duke of the Evermoors) and the de jure requirement game rule. I wouldn't call the game rule working as intended a bug, but Prepared Invasions often lead to stupid things thanks to how the AI targets them even in vanilla...
I think this is a bug, but it might be down to their original title having the wrong law set in title history.- Unsure if a bug: An unreformed Ghukliak Tribal ruler near me has Gavelkind rather than Elective Gavelkind.
I think this is missing localisation; we can check.- ALLINJURIESCURED? I don't think there's any need to shout...
Yes, that's almost certainly due to CoA being a merger of SRS and satanists.- Possibly a bug (likely caused by vanilla never checking anything similar, seeing as the Induct Child decision is an SRS event): My (first) Spawn of Asmodeus is really not interested in hearing about his father's greatness.
That's a fairly spectacular error. Not sure how it happened!- My third Spawn of Asmodeus was born with a different culture (I'm a High Coaster), a different religion (I'm supposedly Inventive (actually Secretly Infernal)), a different species trait (I'm Human, all of my ancestors (that aren't missing) were Humans (and none are secret bastards), and I don't have any Halfling lovers), and neither Planetouched, nor Attractive, nor Infernal Beauty from my pact. I have several questions regarding just what kind of weird scam ritual I took part in... Oh, and like Spawn #1 -- but not Spawn #2, who always has been considered legitimate despite not showing my husband as the supposed father -- she was a full bastard.
That's bugged, but I'm not sure where it's coming from.- I got congratulated twice for recruiting the same character into the Cult of Asmodeus, including the reward. Seems buggy.
That's a vanilla bug, and possibly one we can't fix, although we'll look into it.- Most likely a vanilla bug: Despite having an Absolute Cognatic realm, one of my Spawns decided that trying to remove her younger brother was a good idea as far as moving up the line of succession goes. She still had two older siblings (and other branches of the family...) to go through at the time.
That's a good suggestion - thank you!- Being a Known Devil Cultist does not seem to make you eligible to be targeted by the "Depose Wicked Villain" CB. Seems like it'd be a better fit than the Holy War CB granted thanks to vanilla.
That's weird. We'll have a look.- I keep getting "Bad province modifier gained from being in the red removed". The problem is, I've not been in the red for a good while, any such modifiers are long gone, and a disproportionate number of these events seem to be happening in Candlekeep.
Do you have longevity, immortal, or a long-lived species trait?- Unsure if a bug: I can use Unholy Impregnation on myself despite being past childbearing age. I'm not going to, considering I got scammed the last time I tried, but...
That sounds sensible.- I'm occasionally getting the "You got e.g. Hunchback because you're a Devil Worshipper" events. Though I suppose those we serve might subscribe to the Vader School of Deals and the Altering Thereof or there might be assorted loopholes they can take advantage of, I did enter into a contract that was supposed to give me and my descendants eternal beauty, and those traits aren't exactly in line with that. Maybe the bad traits picked up should be limited to various flavours of lowered intelligence/lowered physical strength if you sign this particular contract (and similar restrictions for the other contracts).
The localisation should be fixed, of course. I do want to look at barring certain ambitions and other activities from people who are secretly committed to doing the opposite.- obj_ilmater_become_kind_title has no localization. Also, while it probably helps with her cover, a member of the Cult of Asmodeus going for it feels a bit weird, particularly when the ongoing swaying had us bonding over torturing prisoners together...
We'll have another look at this.- Nomadic Tribals did better when it came to keeping their governments (things fell apart later on, however...) than I've seen in the past, while Monastic Feudal still swaps to Theocracy.
That's another holdover from vanilla. 'The Great Serpent' is either Dendar or Sseth, depending on who you ask. I'll change it to 'The Lord of the Ninth' or something equally lore-relevant.- I'm unsure if Asmodeus is called "the Great Serpent", so the Cult holding an orgy in the honour of the latter might be wrong. Also, it's far from ideal when an event about this fires and involves a character suffering from the portrait bug.
Infernal Beauty seems to be throwing up odd features all round. We'll review it when we get a chance.- This child (my unacknowledged bastard) didn't inherit Infernal Beauty from her mother. Her secret bastard siblings got it. I don't see why my decision to not acknowledge her should impact it, particularly not when the trait would be inherited from her mother.
That's a bug, but I don't know if it's worth fixing.- The fertility blocker for Half-Elves (and probably also others) is not a complete blocker. Thanks to some modifiers, I got pregnant (without e.g. Unholy Impregnation or a recent seduction possibly causing it) very quickly after giving birth to my previous child. I suppose the Cult of Asmodeus truly is a pathway to many abilities some consider unnatural...
It's not. Looking at their parentage, they should have been a half-fiend or tiefling.- This character was both a Fiend and a Half-Fiend. Unsure if that's the way it's supposed to work.
Agreed, and especially relevant to Zakhara IMHO.- Despite being able to revoke titles off of regular Tribals with a different religion using a justification to the effect "They're heathen savages!" it is not possible to do the same with titles held by Nomadic Tribal rulers with a different religion. If it is sufficient in the former case, it feels like it definitely should be in the second case
Yeah, they should be getting booted out and replaced by a random ruler of the victor's culture and religion.- Nomadic Tribal rulers (of a lower rank) holding no land outside a duchy conquered using Liberate Nomad Duchy get vassalized. That's not quite what I feel "liberating" it from nomadic control implies.
It shouldn't be possible to be both openly Infernal and part of the CoA. (We might also fix the sacrifice issue, but it's supposed not to arise.)- As I'm openly Infernal and a member of the Cult of Asmodeus I have two different sacrifice decisions, which makes it very easy to pick the one that's not going to let me complete various missions. Maybe the generic sacrifice decision should work for the quest?
It isn't (or if it is, it's in the Kuong Kingdom, literally at the other end of the continent), so this should probably be changed for something else.- I'm not sure the Kama Sutra is around in the Realms, and if it is it feels like something that probably would be found rather far from Baldur's Gate.
That outcome is supposed to be suppressed anyway. We'll have another look and try to ensure it.- I don't have a screenshot, but the ruler in the screenshot above took part in a DW orgy and got an event to the effect of "I never knew I felt that way about women!", but she didn't get either the Homosexual or the Bisexual trait from it (I didn't have either in advance). Seems broken.
We'll see if this can be unlocked.- While it is consistent with vanilla unless I'm mistaken (it's been a long time since I played an MR in vanilla...), MRs don't have administration laws and consequently don't have the option to get laws restricting vassal warfare, whether internally or externally. Seeing as Commonwealths can get those unless I'm misreading the files, it feels a bit weird that MRs can't.
Not all faiths or cultures have them at the moment. What faith and culture were you when this happened, please? (I'm guessing Mercantile/High Coaster, but I could be wrong.)
It's not a bug as such, but Azoun has a lot of canon bastards, and the vanilla legitimisation rules seem to favour him adopting them. I don't want to cut the decision off, but we can look at ways to discourage him.
I have no idea what's going on here.
This is an intended feature of vanilla, and we aren't planning to change it. Sometimes kingdoms do get shattered - it happened in canon to Tethyr, Vastar, Omu, Uruth Ukrypt, and several others.
That's bugged, but I'm not sure where it's coming from.
Do you have longevity, immortal, or a long-lived species trait?
That's a bug, but I don't know if it's worth fixing.
It shouldn't be possible to be both openly Infernal and part of the CoA. (We might also fix the sacrifice issue, but it's supposed not to arise.)