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Colossal_Elk

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We ran into some weirdness in our efforts to get the AI to make better decisions on factions. For now, we're probably going to have to get rid of the main change because doing so gets the factions back to normal. And succession laws aren't as big a problem as they used to be, so the main impetus for the change is no longer a factor.
 

Colossal_Elk

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Thanks for the reply! More so wanted to check to make sure that factions weren't busted/something wrong with my game/etc.

I think our factions were busted; something about the opinion modifying their likelihood to start factions. Basically, we added modifiers so that they wouldn't start a faction against someone they really like, but doing so caused some weirdness even from those people who don't like their liege. Tentatively, I'll do away with it and come back to it at a later time.
 

TGlucose

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I know there's a standalone ck2+ factions mod on the steam workshop. My PSU is currently fried so I can't test, but if you wanted to give that a shot it might work until the Modders get something working.
 

kvk

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Hmm I still see a lot of independence factions but yeah haven't noticed many to change election laws, good as those are pretty pointless in this mod usually.