Hello players,
after testing all 3 factions now I come to the conclusion that they are not good balanced.
Especially in regards to MP planned to be implemented, I fear that it could get worse.
Let´s see:
Humans: their starting troops are quite capable, especially the infantry and archers while thieves are mainly good for exploring due to their movement points. Primarily their troops are quite tough but lack of speed.
Monsters: quite the opposite of the human faction: fragile, fast units. You need alot of them to get a hole in the defense of your opponent and I find it the most difficult faction to play
Undead: Here comes the "uber" faction: besides Skeletons, which are average in any aspect, every further units are tough: zombies have mass of HP, vampires are range and can easily heal, making them hard to kill. And ghosts......yes, ghosts are a pain for every opponent since nearly anything of regular troops can harm them!
Easy, beginner faction and surely hard to beat in MP!
What are your thoughts ?
after testing all 3 factions now I come to the conclusion that they are not good balanced.
Especially in regards to MP planned to be implemented, I fear that it could get worse.
Let´s see:
Humans: their starting troops are quite capable, especially the infantry and archers while thieves are mainly good for exploring due to their movement points. Primarily their troops are quite tough but lack of speed.
Monsters: quite the opposite of the human faction: fragile, fast units. You need alot of them to get a hole in the defense of your opponent and I find it the most difficult faction to play
Undead: Here comes the "uber" faction: besides Skeletons, which are average in any aspect, every further units are tough: zombies have mass of HP, vampires are range and can easily heal, making them hard to kill. And ghosts......yes, ghosts are a pain for every opponent since nearly anything of regular troops can harm them!
Easy, beginner faction and surely hard to beat in MP!
What are your thoughts ?