There seem to be certain points of time after which AI nations join one of the factions. What are your experiences?
In my next attempt at world domination with a minor / regional power I'd like to avoid war with one of the factions as long as possible. In my current game with Turkey several of the American countries have managed to join the Allies before I was ready to attack them, resulting in a rather patchy looking map with Mexico, Honduras, Panama, Venezuela and Bolivia still "free". Mexico is especially annoying, as without a naval base in Mexico I cannot reach Vancouver from the west and therefore canot conquer Canada.
While attacking a country just before they join a faction works fine as in not dragging the rest of the faction into the war, but it still results in the unsatisfactory "limited conquest" where the country simply won't disappear until the whole faction is defeated.
An upside is that exploit that allows you to attack all the American nations without the US bugging you once they have joined the Axis... wonder if that works for BeNeLux as well... mhmmmm...
In my next attempt at world domination with a minor / regional power I'd like to avoid war with one of the factions as long as possible. In my current game with Turkey several of the American countries have managed to join the Allies before I was ready to attack them, resulting in a rather patchy looking map with Mexico, Honduras, Panama, Venezuela and Bolivia still "free". Mexico is especially annoying, as without a naval base in Mexico I cannot reach Vancouver from the west and therefore canot conquer Canada.
While attacking a country just before they join a faction works fine as in not dragging the rest of the faction into the war, but it still results in the unsatisfactory "limited conquest" where the country simply won't disappear until the whole faction is defeated.
An upside is that exploit that allows you to attack all the American nations without the US bugging you once they have joined the Axis... wonder if that works for BeNeLux as well... mhmmmm...