Just curious... why is there no cooldown time for factions? Half the dukes in my realm are currently in prison because of a failed "increase council power" faction rebellion. The other half have already formed a "increase council power" faction, and are going to send me a demand at any minute. This is less than 18 months after the previous war ended.
Shouldn't there be some kind of cooldown on this? I'll admit I'm not expert on feudal politics, but there weren't civil wars every two years, were there? (There was also a civil war over establishing an electoral monarchy that ended nine months ago, separate faction. I hadn't even had time to disband my levies from the previous war, but that's not a problem. Different faction.)
IMO, there should be at least a five year "no one can form this faction" restriction after any war that was lost over that issue. (Better if it were ten years to stay in line with the cease fires.)
EDIT: On further consideration, I think this should be applied on the issue of any faction demands, whether accepted, refused, or war ensues. 10 years from the determination of the yes/no, no additional factions concerning the same issue (succession law, ruler, council power, whatever) should be allowed to form, with the possible exception of an "Independence" faction. This would also prevent the issue where your laws are changed willy nilly by your regent at the demand of the factions without the usual 10 year cooldown time. Your regent could change, at most, two laws (and even then, only in a regency lasting more than ten years), instead of every single law in your Empire in the space of six months like he can now.
Final note, as per usual, all bets are off when a ruler dies. Factions can then form freely against THAT ruler.
Shouldn't there be some kind of cooldown on this? I'll admit I'm not expert on feudal politics, but there weren't civil wars every two years, were there? (There was also a civil war over establishing an electoral monarchy that ended nine months ago, separate faction. I hadn't even had time to disband my levies from the previous war, but that's not a problem. Different faction.)
IMO, there should be at least a five year "no one can form this faction" restriction after any war that was lost over that issue. (Better if it were ten years to stay in line with the cease fires.)
EDIT: On further consideration, I think this should be applied on the issue of any faction demands, whether accepted, refused, or war ensues. 10 years from the determination of the yes/no, no additional factions concerning the same issue (succession law, ruler, council power, whatever) should be allowed to form, with the possible exception of an "Independence" faction. This would also prevent the issue where your laws are changed willy nilly by your regent at the demand of the factions without the usual 10 year cooldown time. Your regent could change, at most, two laws (and even then, only in a regency lasting more than ten years), instead of every single law in your Empire in the space of six months like he can now.
Final note, as per usual, all bets are off when a ruler dies. Factions can then form freely against THAT ruler.
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