See this thread.What the heck is going on?
Removing them would be extremely complicated, so:Is there a way to remove these redundant traits?
Do this by opening the file common/traits/108~emf_dna_traits.txt and adding the line hidden = yes to every trait.Just make the "in-between" traits[...] hidden traits.
The Anti-Genetics Wave is sweeping the forums, and all I can do is laugh.
I don't understand what is the problem with the new traits or the new genetics implementation. I thoroughly enjoy it.
I don't mond my characters to have particular flaws or particular bonuses, it makes them more unique.
There is (possibly) an issue with random bad traits
https://forum.paradoxplaza.com/foru...tive-congenital-traits.1199578/#post-25625729
I can only talk by my own experience. I am not experiencing anything like what the OP of that thread describes. But I do expect some 30 or 40% of the population to be either Homely or Comely, Dim or Bright. I suppose that's part of the problem here, the expectations of the players regarding the prevalence of those intermediate traits being much lower than what they actually happen...
As for the image illustrating that thread, well, that's bad luck, I never came across anything like that in a game and trust me I am following closely these genetic traits as Dark Ages also uses them for the delayed genetic traits implementation.
Considering the words of the OP of that thread in regards to the picture showing someone with 4 bad traits, I am glad in real life I am just half an abomination, as I am both small (1,72m) and left handed!
And let me end by saying I would love to play as that girl as a ruler. Certainly it would be a unique way of relating with the game and imagining my own story.
Yeah I got your point
I guess the problem is that sometimes 3-4 negative combined traits could happen and that's kinda unplayble. But also challenging.