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unmerged(257946)

Sergeant
Jan 29, 2011
90
0
Well. I was playing around with some combinations for fun. Ran across E + QR + QR + A + A + F + F
Translates into Shield/Water/Water/Light/Light
If you enchant your weapon, it just makes a barrier.
If you cast it directly, it'll do ~1600 (only tested it on a treant, so I'm pretty sure the numbers are diff thanks to water healing them)
If you cast it AOE, I have no idea what it'll do, it gibbed the treant before he could fall down.

Is this normal behavior? I haven't noticed this with other spells, their AOE counterparts being stronger? I don't think he's being hit by multiple pillars, as with direct cast, I didn't notice a change there either.

Either way it's a good spell when cast in AOE.

Tested direct cast on vlad, it ended doing 3697. Seems to be 92 per tick.
Tested AOE on vlad, it ended doing 14788. Seems to be 370 per tick.
Best version of this spell would be EQRAAAF - ~18k (452 per tick)
It's a decent spell because it wets an enemy and shocks them, whereas pure lightning+shield will require targets to be wet already to achieve higher damage than this.

I've also managed to make it where he's only be hit by 2 pillars. The damage didn't change compared to 3. o .o
And played around some more. Lightning in general just seems to be this way. Though testing that, making them wet first then using a eaaaa gets me about ~20k(522 per tick)
Ah well. Interesting spell though. ^ -^
 
Last edited:
Feb 2, 2011
13
0
Okay, well. You may have discovered some interesting combinations, but, those you have written here can't be right.

The first one
E + QR + QR + A + A + F + F
Would translate into "Shield/Ice/Ice/Lightning/Lightning/Fire/Fire" which would be 7 elements. Being able to only cast spells by conjuring 5 elements, this can't be true. Other than that, Fire and Ice would cancel each other out. Because of this your spell would only be "E+A+A".

The second one
can't work the way you posted it here, too. Because QR = Ice and F = Fire (and as we know, Ice and fire cancel each other out). So this one would just be "Shield/Lightning/Lightning/Lightning" .

Other than that (the third spell I mean) seems to do interesting high damage if the target is wet. Gonna have to test that.
 

unmerged(259983)

Sergeant
Jan 31, 2011
57
0
They are possible, I've been doing it myself with ice missiles. Conversion seems to have priority over cancellation, so, fire turns ice to water and thus you can have water+lightning in a combo. In short, you can have arc lightning that drenches (blue! :D).

My personal favorite is using it for missiles: icex3+arcane+light+fire wets the target and does max 7k then followup with icex3+arcane+light which can do 11808 if they all hit.
 

unmerged(257946)

Sergeant
Jan 29, 2011
90
0
Okay, well. You may have discovered some interesting combinations, but, those you have written here can't be right.

The first one Would translate into "Shield/Ice/Ice/Lightning/Lightning/Fire/Fire" which would be 7 elements. Being able to only cast spells by conjuring 5 elements, this can't be true. Other than that, Fire and Ice would cancel each other out. Because of this your spell would only be "E+A+A".

The second one can't work the way you posted it here, too. Because QR = Ice and F = Fire (and as we know, Ice and fire cancel each other out). So this one would just be "Shield/Lightning/Lightning/Lightning" .

Other than that (the third spell I mean) seems to do interesting high damage if the target is wet. Gonna have to test that.
It translates into what I've explained because fire turns ice into water... I'm conjuring 7 elements, yes but the 2 fires don't disappear, they turn the ice into water. Test it in game if you don't believe me.
See above statement.
And this is my point, with a E QR A A A F combination, you wet the target while doing shocking them. With E A A A A they have to be wet, to achieve an overall 70 extra damage per tick. I don't see why this can't be achieved with steam either and I didn't think about it earlier, but I'll test it to see if the numbers change any. What I hate about steam is that in direct cast, it does damage, but with a shield element, it only wets targets.

And yeah, testing it with steam does the same damn damage... > .> But my spell looks cooler! :D
 

Luckmann

Adjudicator
Apr 15, 2005
344
277
It translates into what I've explained because fire turns ice into water... I'm conjuring 7 elements, yes but the 2 fires don't disappear, they turn the ice into water. Test it in game if you don't believe me.
See above statement.
And this is my point, with a E QR A A A F combination, you wet the target while doing shocking them. With E A A A A they have to be wet, to achieve an overall 70 extra damage per tick. I don't see why this can't be achieved with steam either and I didn't think about it earlier, but I'll test it to see if the numbers change any. What I hate about steam is that in direct cast, it does damage, but with a shield element, it only wets targets.

And yeah, testing it with steam does the same damn damage... > .> But my spell looks cooler! :D
With Steam/Lightning, you get a cone. With Water/Lightning you get a chain.
Unless you're worried about hitting teammates (and face it - who is?) I'd say that a chain is always better than a cone.
 

unmerged(257134)

Private
1 Badges
Jan 28, 2011
21
0
  • Magicka
You guys seem to misunderstand the point of the ice fire. Lightning cancels out Water, pressing e q a gives you e, pressing e qr a f gives you e q a. Get it? by turning the water into ice you allow yourself to load up lightning before reverting the ice back into water for a wetting/electrifying attack. The real question you should be asking is: is using steam instead of water higher dmg, E qf qf a a vs e qr qr a a f f. I'd say steam outdmgs water while still hydrating the enemies but its a hunch
 

unmerged(257946)

Sergeant
Jan 29, 2011
90
0
You guys seem to misunderstand the point of the ice fire. Lightning cancels out Water, pressing e q a gives you e, pressing e qr a f gives you e q a. Get it? by turning the water into ice you allow yourself to load up lightning before reverting the ice back into water for a wetting/electrifying attack. The real question you should be asking is: is using steam instead of water higher dmg, E qf qf a a vs e qr qr a a f f. I'd say steam outdmgs water while still hydrating the enemies but its a hunch

You wouldn't be stupid for assuming so. Most people would, including myself would assume that. But for some reason the steam doesn't add to the damage. Nay, steam doesn't do any damage when mixed with a shield element. So the difference between eqfaaa AOE and eqraaaf AOE is visually only. :((unless they patched it)