Forgive me if this has been discussed before, but I was unable to find any threads relating to this request.
I find exploring to be an incredible dull affair. You’re doing pretty much exactly the same thing, that you have been doing many times over when playing an early colonizing nation. You explore those few key strategic provinces, like Bermuda and St Helena, and then just move your ship up and down every coast until every single province has been discovered.
Creating an automatic exploring option for fleets should be fairly simple. I mean, the AI is already doing it, so the code already exists. I know I could use the “Random New World” option to partially address this issue, but I very much prefer to play with a historical map.
An automatic exploring option would be in line with Paradoxs current strategy to reduce repetitive micro management, like they have done with trading and cardinals.
I find exploring to be an incredible dull affair. You’re doing pretty much exactly the same thing, that you have been doing many times over when playing an early colonizing nation. You explore those few key strategic provinces, like Bermuda and St Helena, and then just move your ship up and down every coast until every single province has been discovered.
Creating an automatic exploring option for fleets should be fairly simple. I mean, the AI is already doing it, so the code already exists. I know I could use the “Random New World” option to partially address this issue, but I very much prefer to play with a historical map.
An automatic exploring option would be in line with Paradoxs current strategy to reduce repetitive micro management, like they have done with trading and cardinals.