I was playing as France, not really intending to put in much effort to be a big colonizer, but by the end of the 1450s, I thought I might as well take QftNW and see if Portugal hadn't planted colonies everywhere yet. As I said, I wasn't really trying to go this route; in a recent discussion, EU3 players generally agreed that it is quite possible to get Quest for the New World in the 1420s or even earlier. But that is a slightly different aspect of, or a different problem with exploration and colonization in EU3. Let me give you a brief outline of the exploits of my single explorer in the years 1460-1471. This is not meant as bragging at all; I started late, I had the lousiest possible explorer and I could have improved my exploration in many ways. It is a big problem precisely because anyone could pull this off with little effort, and I just wanted to bring this under your attention again.
My navy hadn't done anything at all up to that point in this game, so I had zero naval tradition. I hired an explorer and I got a 0 fire, 3 shock, 0 maneuver dude. Would have made a reasonable admiral, but with no maneuver skill he's no use whatsoever as an explorer; slow and unlikely to discover coastal land provinces. Yet, after establishing a colony in the Canaries in September 1461, he went on to discover THE ENTIRE WORLD:
Just for fun, compare this to a few maps of some of the most famous expeditions in the Age of Exploration -explorations led by, presumably, highly skilled men, with many ships in multiple voyages, decades apart.
It took Columbus 12 years and four expeditions to map just a part of the Caribbean!
So this is totally ridiculous. Well, not totally, as I could have hired several explorers at 100% naval tradition, send them out in different directions and have every coastal province and every ocean province discovered by this time, and that would have been even more ridiculous. But still it doesn't make any sense at all, and I hope this clarifies that we should really have a better mechanism for exploration in a future EU game.
TL;DR: Even Gavin Menzies would think that the portrayal of exploration in this game is implausible.
It is the year of our lord 1460, and Jean Baptiste de la Tour d'Auvergne leaves the port of Caen with 2 carracks, Le Saint Philippe and Le Duc de Bourgogne. He was a sturdy but rather dim fisherman from a nearby village, and nobody really understood why the king of France had selected him to lead an expedition to boldly go where no Christian had gone before. And surely, nobody -especially himself- would believe at that point that he was not to return to European shores for 11 years, discovering the coasts of virtually the entire world in the process.
My navy hadn't done anything at all up to that point in this game, so I had zero naval tradition. I hired an explorer and I got a 0 fire, 3 shock, 0 maneuver dude. Would have made a reasonable admiral, but with no maneuver skill he's no use whatsoever as an explorer; slow and unlikely to discover coastal land provinces. Yet, after establishing a colony in the Canaries in September 1461, he went on to discover THE ENTIRE WORLD:
Just for fun, compare this to a few maps of some of the most famous expeditions in the Age of Exploration -explorations led by, presumably, highly skilled men, with many ships in multiple voyages, decades apart.
It took Columbus 12 years and four expeditions to map just a part of the Caribbean!
So this is totally ridiculous. Well, not totally, as I could have hired several explorers at 100% naval tradition, send them out in different directions and have every coastal province and every ocean province discovered by this time, and that would have been even more ridiculous. But still it doesn't make any sense at all, and I hope this clarifies that we should really have a better mechanism for exploration in a future EU game.
TL;DR: Even Gavin Menzies would think that the portrayal of exploration in this game is implausible.
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