So, I know this is minor, but I really think that the first 2 ideas in the exploration ideas group should be swapped.
The first 2 ideas, for those who need the refresher are:
1: Colonial Ventures: +1 Colonist
2: Quest for the new world: Allows recruitment of explorers and conquistadors.
Getting the colonist first makes sense for the expansion ideas, as that is meant for players who can already see the territory that they want to colonize, and just want to move in. Exploration is about going out and finding new lands, hopefully before others. The first order of business is exploration, colonization comes second. The rest of the idea group makes enough sense.
That's my 2 cents on the issue.
The first 2 ideas, for those who need the refresher are:
1: Colonial Ventures: +1 Colonist
2: Quest for the new world: Allows recruitment of explorers and conquistadors.
Getting the colonist first makes sense for the expansion ideas, as that is meant for players who can already see the territory that they want to colonize, and just want to move in. Exploration is about going out and finding new lands, hopefully before others. The first order of business is exploration, colonization comes second. The rest of the idea group makes enough sense.
That's my 2 cents on the issue.